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-rw-r--r--ProtoProxy/Connection.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/ProtoProxy/Connection.h b/ProtoProxy/Connection.h
index aa73182ff..8fc665b4e 100644
--- a/ProtoProxy/Connection.h
+++ b/ProtoProxy/Connection.h
@@ -118,10 +118,12 @@ protected:
bool HandleClientWindowClose(void);
// Packet handling, server-side:
+ bool HandleServerBlockAction(void);
bool HandleServerBlockChange(void);
bool HandleServerChangeGameState(void);
bool HandleServerChatMessage(void);
bool HandleServerCompass(void);
+ bool HandleServerDestroyEntities(void);
bool HandleServerEncryptionKeyRequest(void);
bool HandleServerEncryptionKeyResponse(void);
bool HandleServerEntity(void);
@@ -140,11 +142,13 @@ protected:
bool HandleServerMapChunk(void);
bool HandleServerMapChunkBulk(void);
bool HandleServerMultiBlockChange(void);
+ bool HandleServerNamedSoundEffect(void);
bool HandleServerPlayerAbilities(void);
bool HandleServerPlayerListItem(void);
bool HandleServerPlayerPositionLook(void);
bool HandleServerSetExperience(void);
bool HandleServerSetSlot(void);
+ bool HandleServerSoundEffect(void);
bool HandleServerSpawnMob(void);
bool HandleServerSpawnObjectVehicle(void);
bool HandleServerSpawnPainting(void);
@@ -155,6 +159,7 @@ protected:
bool HandleServerUpdateTileEntity(void);
bool HandleServerWindowClose(void);
bool HandleServerWindowContents(void);
+ bool HandleServerWindowOpen(void);
/// Parses the slot data in a_Buffer into item description; returns true if successful, false if not enough data
bool ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc);