diff options
Diffstat (limited to 'Tools/AnvilStats/AnvilStats.txt')
-rw-r--r-- | Tools/AnvilStats/AnvilStats.txt | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/Tools/AnvilStats/AnvilStats.txt b/Tools/AnvilStats/AnvilStats.txt index 07c518e4c..19aa4f324 100644 --- a/Tools/AnvilStats/AnvilStats.txt +++ b/Tools/AnvilStats/AnvilStats.txt @@ -1,27 +1,27 @@ -
-// AnvilStats.txt
-
-// A Readme for the project
-
-/*
-AnvilStats
-==========
-
-This is a project for measuring various metrics throughout an Anvil world, presumably created by a vanilla MC.
-It works by parsing the MCA files in the path specified as its param (or current directory, if no params) and
-feeding each decompressed chunk into the statistics-gathering callback function.
-
-Possible usage:
- - count the per-chunk density of specific blocks
- - count the per-chunk density of dungeons, by measuring the number of zombie/skeleton/regularspider spawners
- - count the per-chunk-per-biome density of trees, by measuring the number of dirt-log vertical transitions, correlating to biome data
-
-This project is Windows-only, although it shouldn't be too difficult to make it portable.
-
-Because this project uses NBT extensively, it runs much faster in Release mode.
-
-
-*/
-
-
-
+ +// AnvilStats.txt + +// A Readme for the project + +/* +AnvilStats +========== + +This is a project for measuring various metrics throughout an Anvil world, presumably created by a vanilla MC. +It works by parsing the MCA files in the path specified as its param (or current directory, if no params) and +feeding each decompressed chunk into the statistics-gathering callback function. + +Possible usage: + - count the per-chunk density of specific blocks + - count the per-chunk density of dungeons, by measuring the number of zombie/skeleton/regularspider spawners + - count the per-chunk-per-biome density of trees, by measuring the number of dirt-log vertical transitions, correlating to biome data + +This project is Windows-only, although it shouldn't be too difficult to make it portable. + +Because this project uses NBT extensively, it runs much faster in Release mode. + + +*/ + + + |