diff options
Diffstat (limited to 'Tools/BiomeVisualiser/Pixmap.cpp')
-rw-r--r-- | Tools/BiomeVisualiser/Pixmap.cpp | 240 |
1 files changed, 120 insertions, 120 deletions
diff --git a/Tools/BiomeVisualiser/Pixmap.cpp b/Tools/BiomeVisualiser/Pixmap.cpp index 39a015b9c..1a80cf465 100644 --- a/Tools/BiomeVisualiser/Pixmap.cpp +++ b/Tools/BiomeVisualiser/Pixmap.cpp @@ -1,120 +1,120 @@ -
-// Pixmap.cpp
-
-// Implements the cPixmap class that represents a RGB pixmap and allows simple operations on it
-
-#include "Globals.h"
-#include "Pixmap.h"
-
-
-
-
-
-cPixmap::cPixmap(void) :
- m_Width(0),
- m_Height(0),
- m_Stride(0),
- m_Pixels(NULL)
-{
-}
-
-
-
-
-
-cPixmap::cPixmap(int a_Width, int a_Height) :
- m_Width(0),
- m_Height(0),
- m_Stride(0),
- m_Pixels(NULL)
-{
- SetSize(a_Width, a_Height);
-}
-
-
-
-
-
-cPixmap::~cPixmap()
-{
- delete m_Pixels;
-}
-
-
-
-
-
-void cPixmap::SetSize(int a_Width, int a_Height)
-{
- delete m_Pixels;
- m_Pixels = new int[a_Width * a_Height];
- m_Width = a_Width;
- m_Height = a_Height;
- m_Stride = m_Width; // Currently we don't need a special stride value, but let's support it for the future :)
-}
-
-
-
-
-
-void cPixmap::SetPixel(int a_X, int a_Y, int a_Color)
-{
- ASSERT(a_X >= 0);
- ASSERT(a_X < m_Width);
- ASSERT(a_Y >= 0);
- ASSERT(a_Y < m_Height);
-
- m_Pixels[a_X + a_Y * m_Stride] = a_Color;
-}
-
-
-
-
-
-int cPixmap::GetPixel(int a_X, int a_Y) const
-{
- ASSERT(a_X >= 0);
- ASSERT(a_X < m_Width);
- ASSERT(a_Y >= 0);
- ASSERT(a_Y < m_Height);
-
- return m_Pixels[a_X + a_Y * m_Stride];
-}
-
-
-
-
-
-void cPixmap::Fill(int a_Color)
-{
- int NumElements = m_Height * m_Stride;
- for (int i = 0; i < NumElements; i++)
- {
- m_Pixels[i] = a_Color;
- }
-}
-
-
-
-
-
-void cPixmap::DrawToDC(HDC a_DC, int a_OriginX, int a_OriginY)
-{
- BITMAPINFO bmi;
- bmi.bmiHeader.biSize = sizeof(bmi.bmiHeader);
- bmi.bmiHeader.biWidth = m_Width;
- bmi.bmiHeader.biHeight = -m_Height; // Negative, we are top-down, unlike BMPs
- bmi.bmiHeader.biPlanes = 1;
- bmi.bmiHeader.biBitCount = 32;
- bmi.bmiHeader.biCompression = BI_RGB;
- bmi.bmiHeader.biSizeImage = m_Stride * m_Height * 4;
- bmi.bmiHeader.biXPelsPerMeter = 1440;
- bmi.bmiHeader.biYPelsPerMeter = 1440;
- bmi.bmiHeader.biClrUsed = 0;
- bmi.bmiHeader.biClrImportant = 0;
- SetDIBitsToDevice(a_DC, a_OriginX, a_OriginY, m_Width, m_Height, 0, 0, 0, m_Height, m_Pixels, &bmi, DIB_RGB_COLORS);
-}
-
-
-
-
+ +// Pixmap.cpp + +// Implements the cPixmap class that represents a RGB pixmap and allows simple operations on it + +#include "Globals.h" +#include "Pixmap.h" + + + + + +cPixmap::cPixmap(void) : + m_Width(0), + m_Height(0), + m_Stride(0), + m_Pixels(NULL) +{ +} + + + + + +cPixmap::cPixmap(int a_Width, int a_Height) : + m_Width(0), + m_Height(0), + m_Stride(0), + m_Pixels(NULL) +{ + SetSize(a_Width, a_Height); +} + + + + + +cPixmap::~cPixmap() +{ + delete m_Pixels; +} + + + + + +void cPixmap::SetSize(int a_Width, int a_Height) +{ + delete m_Pixels; + m_Pixels = new int[a_Width * a_Height]; + m_Width = a_Width; + m_Height = a_Height; + m_Stride = m_Width; // Currently we don't need a special stride value, but let's support it for the future :) +} + + + + + +void cPixmap::SetPixel(int a_X, int a_Y, int a_Color) +{ + ASSERT(a_X >= 0); + ASSERT(a_X < m_Width); + ASSERT(a_Y >= 0); + ASSERT(a_Y < m_Height); + + m_Pixels[a_X + a_Y * m_Stride] = a_Color; +} + + + + + +int cPixmap::GetPixel(int a_X, int a_Y) const +{ + ASSERT(a_X >= 0); + ASSERT(a_X < m_Width); + ASSERT(a_Y >= 0); + ASSERT(a_Y < m_Height); + + return m_Pixels[a_X + a_Y * m_Stride]; +} + + + + + +void cPixmap::Fill(int a_Color) +{ + int NumElements = m_Height * m_Stride; + for (int i = 0; i < NumElements; i++) + { + m_Pixels[i] = a_Color; + } +} + + + + + +void cPixmap::DrawToDC(HDC a_DC, int a_OriginX, int a_OriginY) +{ + BITMAPINFO bmi; + bmi.bmiHeader.biSize = sizeof(bmi.bmiHeader); + bmi.bmiHeader.biWidth = m_Width; + bmi.bmiHeader.biHeight = -m_Height; // Negative, we are top-down, unlike BMPs + bmi.bmiHeader.biPlanes = 1; + bmi.bmiHeader.biBitCount = 32; + bmi.bmiHeader.biCompression = BI_RGB; + bmi.bmiHeader.biSizeImage = m_Stride * m_Height * 4; + bmi.bmiHeader.biXPelsPerMeter = 1440; + bmi.bmiHeader.biYPelsPerMeter = 1440; + bmi.bmiHeader.biClrUsed = 0; + bmi.bmiHeader.biClrImportant = 0; + SetDIBitsToDevice(a_DC, a_OriginX, a_OriginY, m_Width, m_Height, 0, 0, 0, m_Height, m_Pixels, &bmi, DIB_RGB_COLORS); +} + + + + |