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-rw-r--r--Tools/ProtoProxy/Connection.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/Tools/ProtoProxy/Connection.cpp b/Tools/ProtoProxy/Connection.cpp
index 9f602e873..51b94f2a2 100644
--- a/Tools/ProtoProxy/Connection.cpp
+++ b/Tools/ProtoProxy/Connection.cpp
@@ -38,21 +38,21 @@
#define HANDLE_CLIENT_PACKET_READ(Proc, Type, Var) \
Type Var; \
- { \
+ do { \
if (!m_ClientBuffer.Proc(Var)) \
{ \
return false; \
} \
- }
+ } while(false)
#define HANDLE_SERVER_PACKET_READ(Proc, Type, Var) \
Type Var; \
- { \
+ do { \
if (!m_ServerBuffer.Proc(Var)) \
{ \
return false; \
} \
- }
+ } while(false)
#define CLIENTSEND(...) SendData(m_ClientSocket, __VA_ARGS__, "Client")
#define SERVERSEND(...) SendData(m_ServerSocket, __VA_ARGS__, "Server")
@@ -60,7 +60,7 @@
#define SERVERENCRYPTSEND(...) SendEncryptedData(m_ServerSocket, m_ServerEncryptor, __VA_ARGS__, "Server")
#define COPY_TO_SERVER() \
- { \
+ do { \
AString ToServer; \
m_ClientBuffer.ReadAgain(ToServer); \
switch (m_ServerState) \
@@ -84,10 +84,10 @@
} \
} \
DebugSleep(50); \
- }
+ } while (false)
#define COPY_TO_CLIENT() \
- { \
+ do { \
AString ToClient; \
m_ServerBuffer.ReadAgain(ToClient); \
switch (m_ClientState) \
@@ -110,10 +110,10 @@
\
} \
DebugSleep(50); \
- }
+ } while (false)
#define HANDLE_CLIENT_READ(Proc) \
- { \
+ do { \
if (!Proc) \
{ \
AString Leftover; \
@@ -122,16 +122,16 @@
m_ClientBuffer.ResetRead(); \
return true; \
} \
- }
+ } while (false)
#define HANDLE_SERVER_READ(Proc) \
- { \
+ do { \
if (!Proc) \
{ \
m_ServerBuffer.ResetRead(); \
return true; \
} \
- }
+ } while (false)
@@ -1777,7 +1777,7 @@ bool cConnection::HandleServerKeepAlive(void)
HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, PingID);
Log("Received a PACKET_KEEP_ALIVE from the server:");
Log(" ID = %u", PingID);
- COPY_TO_CLIENT()
+ COPY_TO_CLIENT();
return true;
}
@@ -1875,7 +1875,7 @@ bool cConnection::HandleServerMapChunk(void)
// TODO: Save the compressed data into a file for later analysis
- COPY_TO_CLIENT()
+ COPY_TO_CLIENT();
return true;
}
@@ -2238,9 +2238,9 @@ bool cConnection::HandleServerSpawnNamedEntity(void)
sSpawnDatas Data;
for (UInt32 i = 0; i < DataCount; i++)
{
- HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Name)
- HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Value)
- HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Signature)
+ HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Name);
+ HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Value);
+ HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Signature);
Data.push_back(sSpawnData(Name, Value, Signature));
}
HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX);