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-rw-r--r--Tools/QtBiomeVisualiser/BiomeView.h100
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diff --git a/Tools/QtBiomeVisualiser/BiomeView.h b/Tools/QtBiomeVisualiser/BiomeView.h
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+++ b/Tools/QtBiomeVisualiser/BiomeView.h
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+#pragma once
+
+#include <QWidget>
+#include <memory>
+#include "ChunkCache.h"
+#include "ChunkSource.h"
+
+
+
+
+
+class BiomeView :
+ public QWidget
+{
+ typedef QWidget super;
+ Q_OBJECT
+
+public:
+ explicit BiomeView(QWidget * parent = NULL);
+
+ QSize minimumSizeHint() const;
+ QSize sizeHint() const;
+
+ /** Replaces the chunk source used by the biome view to get the chunk biome data.
+ The entire view is then invalidated and regenerated. */
+ void setChunkSource(std::shared_ptr<ChunkSource> a_ChunkSource);
+
+signals:
+
+public slots:
+ /** Redraw the entire widget area. */
+ void redraw();
+
+ /** A specified chunk has become available, redraw it. */
+ void chunkAvailable(int a_ChunkX, int a_ChunkZ);
+
+ /** Reloads the current chunk source and redraws the entire workspace. */
+ void reload();
+
+protected:
+ double m_X, m_Z;
+ double m_Zoom;
+
+ /** Cache for the loaded chunk data. */
+ ChunkCache m_Cache;
+
+ /** The entire view's contents in an offscreen image. */
+ QImage m_Image;
+
+ /** Coords of the mouse for the previous position, used while dragging. */
+ int m_LastX, m_LastY;
+
+ /** Set to true when the user has a mouse button depressed, and is dragging the view. */
+ bool m_IsMouseDragging;
+
+ /** Accumulator for the mouse wheel's delta. When the accumulator hits a threshold, the view zooms. */
+ int m_MouseWheelDelta;
+
+ /** Data used for rendering a chunk that hasn't been loaded yet */
+ uchar m_EmptyChunkImage[16 * 16 * 4];
+
+
+ /** Draws the specified chunk into m_Image */
+ void drawChunk(int a_ChunkX, int a_ChunkZ);
+
+ /** Returns true iff the biome view has been initialized to contain proper biome data. */
+ bool hasData(void) const { return m_Cache.hasData(); }
+
+ /** Called when the widget is resized */
+ virtual void resizeEvent(QResizeEvent *) override;
+
+ /** Paints the entire widget */
+ virtual void paintEvent(QPaintEvent *) override;
+
+ /** Called when the user presses any mouse button. */
+ virtual void mousePressEvent(QMouseEvent * a_Event);
+
+ /** Called when the user moves the mouse. */
+ virtual void mouseMoveEvent(QMouseEvent * a_Event);
+
+ /** Called when the user releases a previously held mouse button. */
+ virtual void mouseReleaseEvent(QMouseEvent * a_Event) override;
+
+ /** Called when the user rotates the mouse wheel. */
+ virtual void wheelEvent(QWheelEvent * a_Event) override;
+
+ /** Called when the user presses a key. */
+ virtual void keyPressEvent(QKeyEvent * a_Event) override;
+
+ /** Decreases the zoom level and queues a redraw. */
+ void decreaseZoom();
+
+ /** Increases the zoom level and queues a redraw. */
+ void increaseZoom();
+};
+
+
+
+
+