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-rw-r--r--Tools/QtBiomeVisualiser/ChunkSource.h75
1 files changed, 75 insertions, 0 deletions
diff --git a/Tools/QtBiomeVisualiser/ChunkSource.h b/Tools/QtBiomeVisualiser/ChunkSource.h
new file mode 100644
index 000000000..a485e473a
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+++ b/Tools/QtBiomeVisualiser/ChunkSource.h
@@ -0,0 +1,75 @@
+#pragma once
+#include <QString>
+#include "Chunk.h"
+
+
+
+
+
+// fwd:
+class cBiomeGen;
+typedef std::shared_ptr<cBiomeGen> cBiomeGenPtr;
+class cIniFile;
+
+
+
+
+
+/** Abstract interface for getting biome data for chunks. */
+class ChunkSource
+{
+public:
+ virtual ~ChunkSource() {}
+
+ /** Fills the a_DestChunk with the biomes for the specified coords.
+ It is expected to be thread-safe and re-entrant. Usually QThread::idealThreadCount() threads are used. */
+ virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) = 0;
+
+ /** Forces a fresh reload of the source. Useful mainly for the generator, whose underlying definition file may have been changed. */
+ virtual void reload() = 0;
+};
+
+
+
+
+
+
+class BioGenSource :
+ public ChunkSource
+{
+public:
+ /** Constructs a new BioGenSource based on the biome generator that is defined in the specified world.ini file. */
+ BioGenSource(QString a_WorldIniPath);
+
+ // ChunkSource overrides:
+ virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) override;
+ virtual void reload(void) override;
+
+protected:
+ /** Path to the world.ini file from which the m_WorldIni is regenerated on reload requests. */
+ QString m_WorldIniPath;
+
+ /** The generator used for generating biomes. */
+ std::unique_ptr<cBiomeGen> m_BiomeGen;
+
+ /** Guards m_BiomeGen against multithreaded access. */
+ QMutex m_Mtx;
+};
+
+
+
+
+class AnvilSource :
+ public ChunkSource
+{
+public:
+ // TODO
+
+ // ChunkSource overrides:
+ virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) override;
+ virtual void reload() override {}
+};
+
+
+
+