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-rw-r--r--Tools/QtBiomeVisualiser/ChunkSource.cpp55
-rw-r--r--Tools/QtBiomeVisualiser/ChunkSource.h20
2 files changed, 10 insertions, 65 deletions
diff --git a/Tools/QtBiomeVisualiser/ChunkSource.cpp b/Tools/QtBiomeVisualiser/ChunkSource.cpp
index 5658198f4..7da36c39b 100644
--- a/Tools/QtBiomeVisualiser/ChunkSource.cpp
+++ b/Tools/QtBiomeVisualiser/ChunkSource.cpp
@@ -142,7 +142,6 @@ static void biomesToImage(cChunkDef::BiomeMap & a_Biomes, Chunk::Image & a_Image
BioGenSource::BioGenSource(QString a_WorldIniPath) :
m_WorldIniPath(a_WorldIniPath),
- m_WorldIni(new cIniFile),
m_Mtx(QMutex::Recursive)
{
reload();
@@ -154,14 +153,11 @@ BioGenSource::BioGenSource(QString a_WorldIniPath) :
void BioGenSource::getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk)
{
- cBiomeGenPtr biomeGen;
+ cChunkDef::BiomeMap biomes;
{
QMutexLocker lock(&m_Mtx);
- biomeGen = getBiomeGen();
+ m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, biomes);
}
- cChunkDef::BiomeMap biomes;
- biomeGen->GenBiomes(a_ChunkX, a_ChunkZ, biomes);
- releaseBiomeGen(biomeGen);
Chunk::Image img;
biomesToImage(biomes, img);
a_DestChunk->setImage(img);
@@ -173,52 +169,15 @@ void BioGenSource::getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChu
void BioGenSource::reload()
{
+ cIniFile ini;
+ if (!ini.ReadFile(m_WorldIniPath.toStdString()))
{
- QMutexLocker lock(&m_Mtx);
- if (!m_WorldIni->ReadFile(m_WorldIniPath.toStdString()))
- {
- return;
- }
- m_AvailableGens.clear();
- }
-}
-
-
-
-
-cBiomeGenPtr BioGenSource::getBiomeGen()
-{
- QMutexLocker lock(&m_Mtx);
-
- // Return a generator from the cache, if available:
- if (!m_AvailableGens.empty())
- {
- cBiomeGenPtr res = m_AvailableGens.back();
- m_AvailableGens.pop_back();
- return res;
+ return;
}
-
- // No generator in cache available, create a new one:
- int seed = m_WorldIni->GetValueSetI("Seed", "Seed", 0);
+ int seed = ini.GetValueSetI("Seed", "Seed", 0);
bool unused = false;
- return cBiomeGenPtr(cBiomeGen::CreateBiomeGen(*m_WorldIni, seed, unused));
-}
-
-
-
-
-
-void BioGenSource::releaseBiomeGen(cBiomeGenPtr a_BiomeGen)
-{
QMutexLocker lock(&m_Mtx);
- m_AvailableGens.push_back(a_BiomeGen);
-
- // Trim the cache if there are too many gens:
- int wantedNumGens = QThread::idealThreadCount();
- if (m_AvailableGens.size() > (size_t)(4 * wantedNumGens))
- {
- m_AvailableGens.resize(wantedNumGens);
- }
+ m_BiomeGen.reset(cBiomeGen::CreateBiomeGen(ini, seed, unused));
}
diff --git a/Tools/QtBiomeVisualiser/ChunkSource.h b/Tools/QtBiomeVisualiser/ChunkSource.h
index 7bbdda276..a485e473a 100644
--- a/Tools/QtBiomeVisualiser/ChunkSource.h
+++ b/Tools/QtBiomeVisualiser/ChunkSource.h
@@ -49,25 +49,11 @@ protected:
/** Path to the world.ini file from which the m_WorldIni is regenerated on reload requests. */
QString m_WorldIniPath;
- /** Parsed contents of the world.ini file from which the biome generators are initialized.
- Locked by m_Mtx to avoid multithreaded access. */
- std::unique_ptr<cIniFile> m_WorldIni;
+ /** The generator used for generating biomes. */
+ std::unique_ptr<cBiomeGen> m_BiomeGen;
- /** List of cBiomeGen instances that are "free" - aren't doing any generating at this moment.
- Locked by m_Mtx to avoid multithreaded access. */
- std::vector<cBiomeGenPtr> m_AvailableGens;
-
- /** Guards m_AvailableGens and m_WorldIni against multithreaded access. */
+ /** Guards m_BiomeGen against multithreaded access. */
QMutex m_Mtx;
-
-
- /** Returns a cBiomeGen that can generate a new chunk's biomes.
- Uses m_AvailableGens as a cache before creating a new generator. */
- cBiomeGenPtr BioGenSource::getBiomeGen();
-
- /** Puts the specified BiomeGen back to m_AvailableGens to make it available for next getBiomeGen() request.
- Truncates m_AvailableGens if there are too many instances in there. */
- void releaseBiomeGen(cBiomeGenPtr a_BiomeGen);
};