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-rw-r--r--source/Bindings.cpp64
1 files changed, 4 insertions, 60 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 9b356ab5f..0e5803dd6 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 08/27/12 16:12:30.
+** Generated automatically by tolua++-1.0.92 on 08/29/12 22:33:21.
*/
#ifndef __cplusplus
@@ -22,7 +22,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
#include "cVine.h"
#include "../iniFile/iniFile.h"
#include "BlockID.h"
-#include "PacketID.h"
#include "Defines.h"
#include "LuaFunctions.h"
#include "cStringMap.h"
@@ -6650,9 +6649,9 @@ static int tolua_AllToLua_cPlayer_TossItem00(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
bool a_bDraggingItem = ((bool) tolua_toboolean(tolua_S,2,0));
- int a_Amount = ((int) tolua_tonumber(tolua_S,3,1));
- int a_CreateType = ((int) tolua_tonumber(tolua_S,4,0));
- int a_CreateHealth = ((int) tolua_tonumber(tolua_S,5,0));
+ char a_Amount = ((char) tolua_tonumber(tolua_S,3,1));
+ short a_CreateType = ((short) tolua_tonumber(tolua_S,4,0));
+ short a_CreateHealth = ((short) tolua_tonumber(tolua_S,5,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TossItem'", NULL);
#endif
@@ -21100,61 +21099,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"E_META_SPAWN_EGG_IRON_GOLEM",E_META_SPAWN_EGG_IRON_GOLEM);
tolua_function(tolua_S,"BlockStringToType",tolua_AllToLua_BlockStringToType00);
tolua_function(tolua_S,"StringToItem",tolua_AllToLua_StringToItem00);
- tolua_constant(tolua_S,"E_KEEP_ALIVE",E_KEEP_ALIVE);
- tolua_constant(tolua_S,"E_LOGIN",E_LOGIN);
- tolua_constant(tolua_S,"E_HANDSHAKE",E_HANDSHAKE);
- tolua_constant(tolua_S,"E_CHAT",E_CHAT);
- tolua_constant(tolua_S,"E_UPDATE_TIME",E_UPDATE_TIME);
- tolua_constant(tolua_S,"E_ENTITY_EQUIPMENT",E_ENTITY_EQUIPMENT);
- tolua_constant(tolua_S,"E_USE_ENTITY",E_USE_ENTITY);
- tolua_constant(tolua_S,"E_UPDATE_HEALTH",E_UPDATE_HEALTH);
- tolua_constant(tolua_S,"E_RESPAWN",E_RESPAWN);
- tolua_constant(tolua_S,"E_FLYING",E_FLYING);
- tolua_constant(tolua_S,"E_PLAYERPOS",E_PLAYERPOS);
- tolua_constant(tolua_S,"E_PLAYERLOOK",E_PLAYERLOOK);
- tolua_constant(tolua_S,"E_PLAYERMOVELOOK",E_PLAYERMOVELOOK);
- tolua_constant(tolua_S,"E_BLOCK_DIG",E_BLOCK_DIG);
- tolua_constant(tolua_S,"E_BLOCK_PLACE",E_BLOCK_PLACE);
- tolua_constant(tolua_S,"E_SLOT_SELECTED",E_SLOT_SELECTED);
- tolua_constant(tolua_S,"E_ITEM_SWITCH",E_ITEM_SWITCH);
- tolua_constant(tolua_S,"E_ADD_TO_INV",E_ADD_TO_INV);
- tolua_constant(tolua_S,"E_ANIMATION",E_ANIMATION);
- tolua_constant(tolua_S,"E_PACKET_ENTITY_ACTION",E_PACKET_ENTITY_ACTION);
- tolua_constant(tolua_S,"E_NAMED_ENTITY_SPAWN",E_NAMED_ENTITY_SPAWN);
- tolua_constant(tolua_S,"E_PICKUP_SPAWN",E_PICKUP_SPAWN);
- tolua_constant(tolua_S,"E_COLLECT_ITEM",E_COLLECT_ITEM);
- tolua_constant(tolua_S,"E_ADD_VEHICLE",E_ADD_VEHICLE);
- tolua_constant(tolua_S,"E_SPAWN_MOB",E_SPAWN_MOB);
- tolua_constant(tolua_S,"E_DESTROY_ENT",E_DESTROY_ENT);
- tolua_constant(tolua_S,"E_ENTITY",E_ENTITY);
- tolua_constant(tolua_S,"E_REL_ENT_MOVE",E_REL_ENT_MOVE);
- tolua_constant(tolua_S,"E_ENT_LOOK",E_ENT_LOOK);
- tolua_constant(tolua_S,"E_REL_ENT_MOVE_LOOK",E_REL_ENT_MOVE_LOOK);
- tolua_constant(tolua_S,"E_ENT_TELEPORT",E_ENT_TELEPORT);
- tolua_constant(tolua_S,"E_ENT_HEAD_LOOK",E_ENT_HEAD_LOOK);
- tolua_constant(tolua_S,"E_ENT_STATUS",E_ENT_STATUS);
- tolua_constant(tolua_S,"E_METADATA",E_METADATA);
- tolua_constant(tolua_S,"E_PRE_CHUNK",E_PRE_CHUNK);
- tolua_constant(tolua_S,"E_MAP_CHUNK",E_MAP_CHUNK);
- tolua_constant(tolua_S,"E_MULTI_BLOCK",E_MULTI_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_CHANGE",E_BLOCK_CHANGE);
- tolua_constant(tolua_S,"E_BLOCK_ACTION",E_BLOCK_ACTION);
- tolua_constant(tolua_S,"E_EXPLOSION",E_EXPLOSION);
- tolua_constant(tolua_S,"E_SOUND_EFFECT",E_SOUND_EFFECT);
- tolua_constant(tolua_S,"E_NEW_INVALID_STATE",E_NEW_INVALID_STATE);
- tolua_constant(tolua_S,"E_THUNDERBOLT",E_THUNDERBOLT);
- tolua_constant(tolua_S,"E_WINDOW_OPEN",E_WINDOW_OPEN);
- tolua_constant(tolua_S,"E_WINDOW_CLOSE",E_WINDOW_CLOSE);
- tolua_constant(tolua_S,"E_WINDOW_CLICK",E_WINDOW_CLICK);
- tolua_constant(tolua_S,"E_INVENTORY_SLOT",E_INVENTORY_SLOT);
- tolua_constant(tolua_S,"E_INVENTORY_WHOLE",E_INVENTORY_WHOLE);
- tolua_constant(tolua_S,"E_INVENTORY_PROGRESS",E_INVENTORY_PROGRESS);
- tolua_constant(tolua_S,"E_CREATIVE_INVENTORY_ACTION",E_CREATIVE_INVENTORY_ACTION);
- tolua_constant(tolua_S,"E_UPDATE_SIGN",E_UPDATE_SIGN);
- tolua_constant(tolua_S,"E_PLAYER_LIST_ITEM",E_PLAYER_LIST_ITEM);
- tolua_constant(tolua_S,"E_PLAYER_ABILITIES",E_PLAYER_ABILITIES);
- tolua_constant(tolua_S,"E_PING",E_PING);
- tolua_constant(tolua_S,"E_DISCONNECT",E_DISCONNECT);
tolua_array(tolua_S,"g_BlockLightValue",tolua_get_AllToLua_g_BlockLightValue,tolua_set_AllToLua_g_BlockLightValue);
tolua_array(tolua_S,"g_BlockSpreadLightFalloff",tolua_get_AllToLua_g_BlockSpreadLightFalloff,tolua_set_AllToLua_g_BlockSpreadLightFalloff);
tolua_array(tolua_S,"g_BlockTransparent",tolua_get_AllToLua_g_BlockTransparent,tolua_set_AllToLua_g_BlockTransparent);