summaryrefslogtreecommitdiffstats
path: root/source/BlockEntities/BlockEntityWithItems.h
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--source/BlockEntities/BlockEntityWithItems.h172
1 files changed, 86 insertions, 86 deletions
diff --git a/source/BlockEntities/BlockEntityWithItems.h b/source/BlockEntities/BlockEntityWithItems.h
index 587b10461..0846ae17e 100644
--- a/source/BlockEntities/BlockEntityWithItems.h
+++ b/source/BlockEntities/BlockEntityWithItems.h
@@ -1,86 +1,86 @@
-
-// BlockEntityWithItems.h
-
-// Declares the cBlockEntityWithItems class representing a common ancestor for all block entities that have an ItemGrid
-
-
-
-
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../ItemGrid.h"
-
-
-
-
-
-// tolua_begin
-class cBlockEntityWithItems :
- public cBlockEntity
- // tolua_end
- // tolua doesn't seem to support multiple inheritance?
- , public cItemGrid::cListener
- // tolua_begin
-{
- typedef cBlockEntity super;
-
-public:
- // tolua_end
-
- cBlockEntityWithItems(
- BLOCKTYPE a_BlockType, // Type of the block that the entity represents
- int a_BlockX, int a_BlockY, int a_BlockZ, // Position of the block entity
- int a_ItemGridWidth, int a_ItemGridHeight, // Dimensions of the ItemGrid
- cWorld * a_World // Optional world to assign to the entity
- ) :
- super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World),
- m_Contents(a_ItemGridWidth, a_ItemGridHeight)
- {
- m_Contents.AddListener(*this);
- }
-
- virtual void Destroy(void) override
- {
- // Drop the contents as pickups:
- ASSERT(m_World != NULL);
- cItems Pickups;
- m_Contents.CopyToItems(Pickups);
- m_Contents.Clear();
- m_World->SpawnItemPickups(Pickups, m_PosX, m_PosY, m_PosZ);
- }
-
- // tolua_begin
-
- const cItem & GetSlot(int a_SlotNum) const { return m_Contents.GetSlot(a_SlotNum); }
- const cItem & GetSlot(int a_X, int a_Y) const { return m_Contents.GetSlot(a_X, a_Y); }
-
- void SetSlot(int a_SlotNum, const cItem & a_Item) { m_Contents.SetSlot(a_SlotNum, a_Item); }
- void SetSlot(int a_X, int a_Y, const cItem & a_Item) { m_Contents.SetSlot(a_X, a_Y, a_Item); }
-
- /// Returns the ItemGrid used for storing the contents
- cItemGrid & GetContents(void) { return m_Contents; }
-
- // tolua_end
-
- /// Const version of the GetContents() function for C++ type-safety
- const cItemGrid & GetContents(void) const { return m_Contents; }
-
-protected:
- cItemGrid m_Contents;
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
- {
- ASSERT(a_Grid == &m_Contents);
- if (m_World != NULL)
- {
- m_World->MarkChunkDirty(GetChunkX(), GetChunkZ());
- }
- }
-} ; // tolua_export
-
-
-
-
+
+// BlockEntityWithItems.h
+
+// Declares the cBlockEntityWithItems class representing a common ancestor for all block entities that have an ItemGrid
+
+
+
+
+
+#pragma once
+
+#include "BlockEntity.h"
+#include "../ItemGrid.h"
+
+
+
+
+
+// tolua_begin
+class cBlockEntityWithItems :
+ public cBlockEntity
+ // tolua_end
+ // tolua doesn't seem to support multiple inheritance?
+ , public cItemGrid::cListener
+ // tolua_begin
+{
+ typedef cBlockEntity super;
+
+public:
+ // tolua_end
+
+ cBlockEntityWithItems(
+ BLOCKTYPE a_BlockType, // Type of the block that the entity represents
+ int a_BlockX, int a_BlockY, int a_BlockZ, // Position of the block entity
+ int a_ItemGridWidth, int a_ItemGridHeight, // Dimensions of the ItemGrid
+ cWorld * a_World // Optional world to assign to the entity
+ ) :
+ super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World),
+ m_Contents(a_ItemGridWidth, a_ItemGridHeight)
+ {
+ m_Contents.AddListener(*this);
+ }
+
+ virtual void Destroy(void) override
+ {
+ // Drop the contents as pickups:
+ ASSERT(m_World != NULL);
+ cItems Pickups;
+ m_Contents.CopyToItems(Pickups);
+ m_Contents.Clear();
+ m_World->SpawnItemPickups(Pickups, m_PosX, m_PosY, m_PosZ);
+ }
+
+ // tolua_begin
+
+ const cItem & GetSlot(int a_SlotNum) const { return m_Contents.GetSlot(a_SlotNum); }
+ const cItem & GetSlot(int a_X, int a_Y) const { return m_Contents.GetSlot(a_X, a_Y); }
+
+ void SetSlot(int a_SlotNum, const cItem & a_Item) { m_Contents.SetSlot(a_SlotNum, a_Item); }
+ void SetSlot(int a_X, int a_Y, const cItem & a_Item) { m_Contents.SetSlot(a_X, a_Y, a_Item); }
+
+ /// Returns the ItemGrid used for storing the contents
+ cItemGrid & GetContents(void) { return m_Contents; }
+
+ // tolua_end
+
+ /// Const version of the GetContents() function for C++ type-safety
+ const cItemGrid & GetContents(void) const { return m_Contents; }
+
+protected:
+ cItemGrid m_Contents;
+
+ // cItemGrid::cListener overrides:
+ virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
+ {
+ ASSERT(a_Grid == &m_Contents);
+ if (m_World != NULL)
+ {
+ m_World->MarkChunkDirty(GetChunkX(), GetChunkZ());
+ }
+ }
+} ; // tolua_export
+
+
+
+