diff options
Diffstat (limited to 'source/BlockEntities/DispenserEntity.h')
-rw-r--r-- | source/BlockEntities/DispenserEntity.h | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/source/BlockEntities/DispenserEntity.h b/source/BlockEntities/DispenserEntity.h index 09270e7f8..5e3327f18 100644 --- a/source/BlockEntities/DispenserEntity.h +++ b/source/BlockEntities/DispenserEntity.h @@ -1,41 +1,41 @@ -
-#pragma once
-
-#include "DropSpenserEntity.h"
-
-
-
-
-
-// tolua_begin
-class cDispenserEntity :
- public cDropSpenserEntity
-{
- typedef cDropSpenserEntity super;
-
-public:
-
- /// Constructor used while generating a chunk; sets m_World to NULL
- cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- // tolua_end
-
- /// Constructor used for normal operation
- cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
-
- static const char * GetClassStatic(void) { return "cDispenserEntity"; }
-
-private:
- // cDropSpenser overrides:
- virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override;
-
- /// If such a bucket can fit, adds it to m_Contents and returns true
- bool ScoopUpLiquid(int a_SlotNum, short a_BucketItemType);
-
- /// If the a_BlockInFront is liquidable and the empty bucket can fit, does the m_Contents processing and returns true
- bool EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum);
-} ; // tolua_export
-
-
-
-
+ +#pragma once + +#include "DropSpenserEntity.h" + + + + + +// tolua_begin +class cDispenserEntity : + public cDropSpenserEntity +{ + typedef cDropSpenserEntity super; + +public: + + /// Constructor used while generating a chunk; sets m_World to NULL + cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ); + + // tolua_end + + /// Constructor used for normal operation + cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); + + static const char * GetClassStatic(void) { return "cDispenserEntity"; } + +private: + // cDropSpenser overrides: + virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override; + + /// If such a bucket can fit, adds it to m_Contents and returns true + bool ScoopUpLiquid(int a_SlotNum, short a_BucketItemType); + + /// If the a_BlockInFront is liquidable and the empty bucket can fit, does the m_Contents processing and returns true + bool EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum); +} ; // tolua_export + + + + |