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-rw-r--r--source/Blocks/BlockFurnace.h94
1 files changed, 47 insertions, 47 deletions
diff --git a/source/Blocks/BlockFurnace.h b/source/Blocks/BlockFurnace.h
index 7231c4d65..b358a1d71 100644
--- a/source/Blocks/BlockFurnace.h
+++ b/source/Blocks/BlockFurnace.h
@@ -1,47 +1,47 @@
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../World.h"
-#include "../Piston.h"
-#include "../Player.h"
-
-
-
-
-
-class cBlockFurnaceHandler :
- public cBlockEntityHandler
-{
-public:
- cBlockFurnaceHandler(BLOCKTYPE a_BlockType) :
- cBlockEntityHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_FURNACE, 1, 0));
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
-
- // FIXME: Do not use cPiston class for furnace placement!
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0);
-
- return true;
- }
-} ;
-
-
-
-
+
+#pragma once
+
+#include "BlockEntity.h"
+#include "../World.h"
+#include "../Piston.h"
+#include "../Player.h"
+
+
+
+
+
+class cBlockFurnaceHandler :
+ public cBlockEntityHandler
+{
+public:
+ cBlockFurnaceHandler(BLOCKTYPE a_BlockType) :
+ cBlockEntityHandler(a_BlockType)
+ {
+ }
+
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ a_Pickups.push_back(cItem(E_BLOCK_FURNACE, 1, 0));
+ }
+
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ a_BlockType = m_BlockType;
+
+ // FIXME: Do not use cPiston class for furnace placement!
+ a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0);
+
+ return true;
+ }
+} ;
+
+
+
+