diff options
Diffstat (limited to '')
-rw-r--r-- | source/Blocks/BlockRedstoneRepeater.cpp | 41 |
1 files changed, 34 insertions, 7 deletions
diff --git a/source/Blocks/BlockRedstoneRepeater.cpp b/source/Blocks/BlockRedstoneRepeater.cpp index 797c8c4d2..5af5edb1e 100644 --- a/source/Blocks/BlockRedstoneRepeater.cpp +++ b/source/Blocks/BlockRedstoneRepeater.cpp @@ -1,39 +1,66 @@ +
#include "Globals.h"
#include "BlockRedstoneRepeater.h"
#include "../Item.h"
#include "../World.h"
-#include "../Redstone.h"
#include "../Player.h"
+#include "../RedstoneSimulator.h"
+
+
+
+
cBlockRedstoneRepeaterHandler::cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
+
+
+
+
void cBlockRedstoneRepeaterHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir)
{
- cRedstone Redstone(a_World);
- Redstone.ChangeRedstone(a_BlockX, a_BlockY, a_BlockZ, false);
+ // Noting needed yet
}
+
+
+
+
void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- cRedstone Redstone(a_World);
- Redstone.ChangeRedstone(a_BlockX, a_BlockY, a_BlockZ, false);
+ // Nothing needed yet
}
+
+
+
+
void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
}
+
+
+
+
void cBlockRedstoneRepeaterHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
OnUse(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
+
+
+
+
void cBlockRedstoneRepeaterHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
{
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cRedstone::RepeaterRotationToMetaData(a_Player->GetRotation()));
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation()));
OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
-}
\ No newline at end of file +}
+
+
+
+
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