diff options
Diffstat (limited to 'source/Blocks/BlockRedstoneRepeater.h')
-rw-r--r-- | source/Blocks/BlockRedstoneRepeater.h | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/source/Blocks/BlockRedstoneRepeater.h b/source/Blocks/BlockRedstoneRepeater.h deleted file mode 100644 index a61121d3a..000000000 --- a/source/Blocks/BlockRedstoneRepeater.h +++ /dev/null @@ -1,82 +0,0 @@ - -#pragma once - -#include "BlockHandler.h" - - - - - -class cBlockRedstoneRepeaterHandler : - public cBlockHandler -{ -public: - cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType); - virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; - - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; - - - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override - { - // Reset meta to 0 - a_Pickups.push_back(cItem(E_ITEM_REDSTONE_REPEATER, 1, 0)); - } - - - virtual bool IsUseable(void) override - { - return true; - } - - - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override - { - return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR)); - } - - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override; - - - virtual const char * GetStepSound(void) override - { - return "step.wood"; - } - - - inline static NIBBLETYPE RepeaterRotationToMetaData(double a_Rotation) - { - a_Rotation += 90 + 45; // So its not aligned with axis - if (a_Rotation > 360) - { - a_Rotation -= 360; - } - - if ((a_Rotation >= 0) && (a_Rotation < 90)) - { - return 0x1; - } - else if ((a_Rotation >= 180) && (a_Rotation < 270)) - { - return 0x3; - } - else if ((a_Rotation >= 90) && (a_Rotation < 180)) - { - return 0x2; - } - else - { - return 0x0; - } - } -} ; - - - - |