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-rw-r--r--source/Blocks/BlockSugarcane.h192
1 files changed, 96 insertions, 96 deletions
diff --git a/source/Blocks/BlockSugarcane.h b/source/Blocks/BlockSugarcane.h
index a9503ba37..9d66d6be6 100644
--- a/source/Blocks/BlockSugarcane.h
+++ b/source/Blocks/BlockSugarcane.h
@@ -1,96 +1,96 @@
-
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockSugarcaneHandler :
- public cBlockHandler
-{
-public:
- cBlockSugarcaneHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_ITEM_SUGARCANE, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if (a_RelY <= 0)
- {
- return false;
- }
- switch (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))
- {
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_FARMLAND:
- case E_BLOCK_SAND:
- {
- static const struct
- {
- int x, z;
- } Coords[] =
- {
- {-1, 0},
- { 1, 0},
- { 0, -1},
- { 0, 1},
- } ;
- a_RelY -= 1;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (!a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta))
- {
- // Too close to the edge, cannot simulate
- return true;
- }
- if (IsBlockWater(BlockType))
- {
- return true;
- }
- } // for i - Coords[]
- // Not directly neighboring a water block
- return false;
- }
- case E_BLOCK_SUGARCANE:
- {
- return true;
- }
- }
- return false;
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- a_World->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 1);
- }
-
-
- virtual bool CanBePlacedOnSide() override
- {
- return false;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-} ;
-
-
-
-
+
+#pragma once
+
+#include "BlockHandler.h"
+
+
+
+
+
+class cBlockSugarcaneHandler :
+ public cBlockHandler
+{
+public:
+ cBlockSugarcaneHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+ {
+ }
+
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ a_Pickups.push_back(cItem(E_ITEM_SUGARCANE, 1, 0));
+ }
+
+
+ virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ {
+ if (a_RelY <= 0)
+ {
+ return false;
+ }
+ switch (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))
+ {
+ case E_BLOCK_DIRT:
+ case E_BLOCK_GRASS:
+ case E_BLOCK_FARMLAND:
+ case E_BLOCK_SAND:
+ {
+ static const struct
+ {
+ int x, z;
+ } Coords[] =
+ {
+ {-1, 0},
+ { 1, 0},
+ { 0, -1},
+ { 0, 1},
+ } ;
+ a_RelY -= 1;
+ for (int i = 0; i < ARRAYCOUNT(Coords); i++)
+ {
+ BLOCKTYPE BlockType;
+ NIBBLETYPE BlockMeta;
+ if (!a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta))
+ {
+ // Too close to the edge, cannot simulate
+ return true;
+ }
+ if (IsBlockWater(BlockType))
+ {
+ return true;
+ }
+ } // for i - Coords[]
+ // Not directly neighboring a water block
+ return false;
+ }
+ case E_BLOCK_SUGARCANE:
+ {
+ return true;
+ }
+ }
+ return false;
+ }
+
+
+ void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ {
+ a_World->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 1);
+ }
+
+
+ virtual bool CanBePlacedOnSide() override
+ {
+ return false;
+ }
+
+
+ virtual const char * GetStepSound(void) override
+ {
+ return "step.grass";
+ }
+} ;
+
+
+
+