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-rw-r--r--source/Blocks/BlockVine.h27
1 files changed, 20 insertions, 7 deletions
diff --git a/source/Blocks/BlockVine.h b/source/Blocks/BlockVine.h
index 56317219a..f489a5c5c 100644
--- a/source/Blocks/BlockVine.h
+++ b/source/Blocks/BlockVine.h
@@ -1,8 +1,15 @@
+
#pragma once
+
#include "BlockHandler.h"
#include "../Vine.h"
-class cBlockVineHandler : public cBlockHandler
+
+
+
+
+class cBlockVineHandler :
+ public cBlockHandler
{
public:
cBlockVineHandler(BLOCKTYPE a_BlockID)
@@ -10,26 +17,32 @@ public:
{
}
- virtual bool IgnoreBuildCollision() override
+
+ virtual bool DoesIgnoreBuildCollision(void) override
{
return true;
}
- virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override
+
+ virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override
{
a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, cVine::DirectionToMetaData(a_Dir));
OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
}
- virtual bool AllowBlockOnTop() override
+ virtual bool DoesAllowBlockOnTop(void) override
{
return false;
}
- virtual AString GetStepSound(void) override
+
+ virtual const char * GetStepSound(void) override
{
return "step.grass";
}
-
-};
+} ;
+
+
+
+