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-rw-r--r--source/Blocks/BlockDirt.h16
1 files changed, 12 insertions, 4 deletions
diff --git a/source/Blocks/BlockDirt.h b/source/Blocks/BlockDirt.h
index 73bc28dc5..6cec5d99e 100644
--- a/source/Blocks/BlockDirt.h
+++ b/source/Blocks/BlockDirt.h
@@ -34,11 +34,14 @@ public:
}
// Grass becomes dirt if there is something on top of it:
- BLOCKTYPE Above = a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
- if (!g_BlockTransparent[Above] && !g_BlockOneHitDig[Above])
+ if (a_BlockY < cChunkDef::Height - 1)
{
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DIRT, 0);
- return;
+ BLOCKTYPE Above = a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
+ if (!g_BlockTransparent[Above] && !g_BlockOneHitDig[Above])
+ {
+ a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DIRT, 0);
+ return;
+ }
}
// Grass spreads to adjacent blocks:
@@ -51,6 +54,11 @@ public:
BLOCKTYPE DestBlock;
NIBBLETYPE DestMeta;
+ if ((a_BlockY + OfsY < 0) || (a_BlockY + OfsY >= cChunkDef::Height - 1))
+ {
+ // Y Coord out of range
+ continue;
+ }
bool IsValid = a_World->GetBlockTypeMeta(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ, DestBlock, DestMeta);
if (!IsValid || (DestBlock != E_BLOCK_DIRT))
{