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-rw-r--r--source/Caves.cpp20
1 files changed, 3 insertions, 17 deletions
diff --git a/source/Caves.cpp b/source/Caves.cpp
index e702e1902..4cc8506ed 100644
--- a/source/Caves.cpp
+++ b/source/Caves.cpp
@@ -480,7 +480,7 @@ void cCaveTunnel::ProcessChunk(
int DifX = itr->m_BlockX - BlockStartX; // substitution for faster calc
int DifY = itr->m_BlockY;
int DifZ = itr->m_BlockZ - BlockStartZ; // substitution for faster calc
- int Bottom = std::max(itr->m_BlockY - itr->m_Radius, 0);
+ int Bottom = std::max(itr->m_BlockY - itr->m_Radius, 1);
int Top = std::min(itr->m_BlockY + itr->m_Radius, cChunkDef::Height);
int SqRad = itr->m_Radius * itr->m_Radius;
for (int z = 0; z < cChunkDef::Width; z++) for (int x = 0; x < cChunkDef::Width; x++)
@@ -881,14 +881,7 @@ void cStructGenMarbleCaves::GenStructures(
const float WaveNoise = 1;
if (cosf(GetMarbleNoise(xx, yy * 0.5f, zz, Noise)) * fabs(cosf(yy * 0.2f + WaveNoise * 2) * 0.75f + WaveNoise) > 0.0005f)
{
- if (y > 4)
- {
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
- }
- else
- {
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_STATIONARY_LAVA);
- }
+ cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
}
} // for y
} // for x
@@ -938,14 +931,7 @@ void cStructGenDualRidgeCaves::GenStructures(
float n4 = Noise2.CubicNoise3D(xx * 4, yy * 4, zz * 4) / 4;
if ((abs(n1 + n3) * abs(n2 + n4)) > m_Threshold)
{
- if (y > 10)
- {
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
- }
- else
- {
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_STATIONARY_LAVA);
- }
+ cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
}
} // for y
} // for x