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-rw-r--r--source/Chunk.cpp55
1 files changed, 0 insertions, 55 deletions
diff --git a/source/Chunk.cpp b/source/Chunk.cpp
index 7bff3fdc9..62d411b0c 100644
--- a/source/Chunk.cpp
+++ b/source/Chunk.cpp
@@ -1607,61 +1607,6 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
-void cChunk::SetServerBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta)
-{
- ASSERT(!((a_RelX < 0) || (a_RelX >= Width) || (a_RelY < 0) || (a_RelY >= Height) || (a_RelZ < 0) || (a_RelZ >= Width)));
-
- ASSERT(IsValid());
-
- const int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- const BLOCKTYPE OldBlockType = cChunkDef::GetBlock(m_BlockTypes, index);
- const BLOCKTYPE OldBlockMeta = GetNibble(m_BlockMeta, index);
- if ((OldBlockType == a_BlockType) && (OldBlockMeta == a_BlockMeta))
- {
- return;
- }
-
- MarkDirty();
-
- m_BlockTypes[index] = a_BlockType;
-
- SetNibble(m_BlockMeta, index, a_BlockMeta);
-
- // ONLY recalculate lighting if it's necessary!
- if(
- (g_BlockLightValue[OldBlockType ] != g_BlockLightValue[a_BlockType]) ||
- (g_BlockSpreadLightFalloff[OldBlockType] != g_BlockSpreadLightFalloff[a_BlockType]) ||
- (g_BlockTransparent[OldBlockType] != g_BlockTransparent[a_BlockType])
- )
- {
- m_IsLightValid = false;
- }
-
- // Update heightmap, if needed:
- if (a_RelY >= m_HeightMap[a_RelX + a_RelZ * Width])
- {
- if (a_BlockType != E_BLOCK_AIR)
- {
- m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)a_RelY;
- }
- else
- {
- for (int y = a_RelY - 1; y > 0; --y)
- {
- if (m_BlockTypes[MakeIndexNoCheck(a_RelX, y, a_RelZ)] != E_BLOCK_AIR)
- {
- m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)y;
- break;
- }
- } // for y - column in m_BlockData
- }
- }
-}
-
-
-
-
-
void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_Client)
{
// The coords must be valid, because the upper level already does chunk lookup. No need to check them again.