diff options
Diffstat (limited to 'source/Chunk.cpp')
-rw-r--r-- | source/Chunk.cpp | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/source/Chunk.cpp b/source/Chunk.cpp index 264fe1170..d52092e74 100644 --- a/source/Chunk.cpp +++ b/source/Chunk.cpp @@ -14,6 +14,7 @@ #include "Defines.h" #include "ChestEntity.h" #include "DispenserEntity.h" +#include "DropperEntity.h" #include "FurnaceEntity.h" #include "SignEntity.h" #include "NoteEntity.h" @@ -1135,6 +1136,15 @@ void cChunk::CreateBlockEntities(void) break; } + case E_BLOCK_DROPPER: + { + if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width)) + { + m_BlockEntities.push_back(new cDropperEntity(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World)); + } + break; + } + case E_BLOCK_FURNACE: { if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width)) @@ -1332,6 +1342,11 @@ void cChunk::SetBlock( int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType AddBlockEntity( new cDispenserEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World) ); break; } + case E_BLOCK_DROPPER: + { + AddBlockEntity( new cDropperEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World) ); + break; + } case E_BLOCK_FURNACE: { AddBlockEntity( new cFurnaceEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World) ); @@ -1835,6 +1850,50 @@ bool cChunk::ForEachDispenser(cDispenserCallback & a_Callback) +bool cChunk::ForEachDropper(cDropperCallback & a_Callback) +{ + // The blockentity list is locked by the parent chunkmap's CS + for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + { + ++itr2; + if ((*itr)->GetBlockType() != E_BLOCK_DROPPER) + { + continue; + } + if (a_Callback.Item((cDropperEntity *)*itr)) + { + return false; + } + } // for itr - m_BlockEntitites[] + return true; +} + + + + + +bool cChunk::ForEachDropSpenser(cDropSpenserCallback & a_Callback) +{ + // The blockentity list is locked by the parent chunkmap's CS + for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + { + ++itr2; + if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER)) + { + continue; + } + if (a_Callback.Item((cDropSpenserEntity *)*itr)) + { + return false; + } + } // for itr - m_BlockEntitites[] + return true; +} + + + + + bool cChunk::ForEachFurnace(cFurnaceCallback & a_Callback) { // The blockentity list is locked by the parent chunkmap's CS @@ -1929,6 +1988,70 @@ bool cChunk::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispen +bool cChunk::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback) +{ + // The blockentity list is locked by the parent chunkmap's CS + for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + { + ++itr2; + if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) + { + continue; + } + if ((*itr)->GetBlockType() != E_BLOCK_DROPPER) + { + // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out + return false; + } + + // The correct block entity is here + if (a_Callback.Item((cDropperEntity *)*itr)) + { + return false; + } + return true; + } // for itr - m_BlockEntitites[] + + // Not found: + return false; +} + + + + + +bool cChunk::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback) +{ + // The blockentity list is locked by the parent chunkmap's CS + for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + { + ++itr2; + if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) + { + continue; + } + if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER)) + { + // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out + return false; + } + + // The correct block entity is here + if (a_Callback.Item((cDropSpenserEntity *)*itr)) + { + return false; + } + return true; + } // for itr - m_BlockEntitites[] + + // Not found: + return false; +} + + + + + bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback) { // The blockentity list is locked by the parent chunkmap's CS |