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-rw-r--r--source/ChunkMap.cpp19
1 files changed, 18 insertions, 1 deletions
diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp
index c3bd5f33d..d9de24cff 100644
--- a/source/ChunkMap.cpp
+++ b/source/ChunkMap.cpp
@@ -12,6 +12,7 @@
#include "BlockArea.h"
#include "PluginManager.h"
#include "Entities/TNTEntity.h"
+#include "Blocks/BlockHandler.h"
#include "MobCensus.h"
#include "MobSpawner.h"
@@ -1610,7 +1611,9 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_
// Too far away
continue;
}
- switch (area.GetBlockType(bx + x, by + y, bz + z))
+
+ BLOCKTYPE Block = area.GetBlockType(bx + x, by + y, bz + z);
+ switch (Block)
{
case E_BLOCK_TNT:
{
@@ -1644,8 +1647,22 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_
break;
}
+ case E_BLOCK_AIR:
+ {
+ // No pickups for air
+ break;
+ }
+
default:
{
+ if (m_World->GetTickRandomNumber(10) == 5)
+ {
+ cItems Drops;
+ cBlockHandler * Handler = BlockHandler(Block);
+
+ Handler->ConvertToPickups(Drops, area.GetBlockMeta(bx + x, by + y, bz + z));
+ m_World->SpawnItemPickups(Drops, bx + x, by + y, bz + z);
+ }
area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR);
a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z));
}