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-rw-r--r--source/ChunkMap.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/ChunkMap.h b/source/ChunkMap.h
index 899f290c5..183031808 100644
--- a/source/ChunkMap.h
+++ b/source/ChunkMap.h
@@ -35,6 +35,7 @@ typedef cItemCallback<cDispenserEntity> cDispenserCallback;
typedef cItemCallback<cDropperEntity> cDropperCallback;
typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback;
typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
+typedef cItemCallback<cChunk> cChunkCallback;
@@ -79,6 +80,9 @@ public:
/// a_Player rclked block entity at the coords specified, handle it
void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z);
+ /// Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback
+ bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback);
+
/// Wakes up simulators for the specified block
void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ);