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-rw-r--r--source/ChunkMap.h9
1 files changed, 3 insertions, 6 deletions
diff --git a/source/ChunkMap.h b/source/ChunkMap.h
index d52b2f263..e3dfdc88f 100644
--- a/source/ChunkMap.h
+++ b/source/ChunkMap.h
@@ -183,18 +183,15 @@ public:
/// Removes the client from all chunks it is present in
void RemoveClientFromChunks(cClientHandle * a_Client);
- /// Moves the entity from its current chunk to the new chunk specified
- void MoveEntityToChunk(cEntity * a_Entity, int a_ChunkX, int a_ChunkZ);
-
- /// Removes the entity from the chunk specified
- void RemoveEntityFromChunk(cEntity * a_Entity, int a_ChunkX, int a_ChunkZ);
-
/// Adds the entity to its appropriate chunk, takes ownership of the entity pointer
void AddEntity(cEntity * a_Entity);
/// Returns true if the entity with specified ID is present in the chunks
bool HasEntity(int a_EntityID);
+ /// Removes the entity from its appropriate chunk
+ void RemoveEntity(cEntity * a_Entity);
+
/// Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true
bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible