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-rw-r--r--source/ChunkMap.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/ChunkMap.h b/source/ChunkMap.h
index 165e41f10..bfdbc889b 100644
--- a/source/ChunkMap.h
+++ b/source/ChunkMap.h
@@ -22,6 +22,7 @@ class cFurnaceEntity;
class cPawn;
class cPickup;
class cChunkDataSerializer;
+class cBlockArea;
typedef std::list<cClientHandle *> cClientHandleList;
typedef cChunk * cChunkPtr;
@@ -216,6 +217,9 @@ public:
/// Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully
bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback);
+ /// Writes the block area into the specified coords. Returns true if all chunks have been processed. Prefer cBlockArea::Write() instead.
+ bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
+
/// Returns the number of valid chunks and the number of dirty chunks
void GetChunkStats(int & a_NumChunksValid, int & a_NumChunksDirty);