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-rw-r--r--source/ChunkMap.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/ChunkMap.h b/source/ChunkMap.h
index 183031808..208d2824e 100644
--- a/source/ChunkMap.h
+++ b/source/ChunkMap.h
@@ -183,7 +183,7 @@ public:
bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Lua-accessible
/// Destroys and returns a list of blocks destroyed in the explosion at the specified coordinates
- void DoExplosiontAt(float a_ExplosionSize, int a_BlockX, int a_BlockY, int a_BlockZ, cVector3iArray & a_BlockAffected);
+ void DoExplosiontAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlockAffected);
/// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false.
bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // Lua-accessible