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Diffstat (limited to '')
-rw-r--r-- | source/Entities/Entity.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h index b4777d249..b063838eb 100644 --- a/source/Entities/Entity.h +++ b/source/Entities/Entity.h @@ -203,6 +203,16 @@ public: /// Makes this entity take the specified damage. The values are packed into a TDI, knockback calculated, then sent through DoTakeDamage() void TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, int a_FinalDamage, double a_KnockbackAmount); + float GetGravity(void) const { return m_Gravity; } + + void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; } + + /// Sets the rotation to match the speed vector (entity goes "face-forward") + void SetRotationFromSpeed(void); + + /// Sets the pitch to match the speed vector (entity gies "face-forward") + void SetPitchFromSpeed(void); + // tolua_end /// Makes this entity take damage specified in the a_TDI. The TDI is sent through plugins first, then applied |