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-rw-r--r--source/Entities/ProjectileEntity.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/Entities/ProjectileEntity.h b/source/Entities/ProjectileEntity.h
index da82c82ea..bd282d7e7 100644
--- a/source/Entities/ProjectileEntity.h
+++ b/source/Entities/ProjectileEntity.h
@@ -140,6 +140,9 @@ protected:
/// The coefficient applied to the damage that the arrow will deal, based on the bow enchantment. 2.0 for normal arrow
double m_DamageCoeff;
+
+ /// If true, the arrow deals more damage
+ bool m_IsCritical;
// cProjectileEntity overrides:
virtual void SpawnOn(cClientHandle & a_Client) override;