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-rw-r--r--source/Entities/Entity.h44
1 files changed, 27 insertions, 17 deletions
diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h
index 764c5a64b..fdc047cf9 100644
--- a/source/Entities/Entity.h
+++ b/source/Entities/Entity.h
@@ -343,7 +343,7 @@ public:
virtual bool IsInvisible(void) const {return false; }
// Ageables + Tameables
- virtual bool IsBabby (void) const {return false; }
+ virtual bool IsBaby (void) const {return false; }
virtual bool IsSitting (void) const {return false; }
virtual bool IsTame (void) const {return false; }
@@ -356,46 +356,56 @@ public:
virtual bool IsFueled (void) const {return false; }
// Bat
- virtual bool IsHanging (void) const {return false; }
+ virtual bool IsHanging (void) const {return false; }
// Pig
- virtual bool IsSaddled (void) const {return false; }
+ virtual bool IsSaddled (void) const {return false; }
// TESTIFICATE
- virtual int GetVilType(void) const {return 0; }
+ virtual int GetVilType (void) const {return 0; }
// Zombie
- virtual bool IsVillager(void) const {return false; }
- virtual bool IsConvert (void) const {return false; }
+ virtual bool IsVillZomb (void) const {return false; }
+ virtual bool IsConvert (void) const {return false; }
// Ghast
- virtual bool IsCharging(void) const {return false; }
+ virtual bool IsCharging (void) const {return false; }
// Arrow
- virtual bool IsCritical(void) const {return false; }
+ virtual bool IsCritical (void) const {return false; }
// Wolf
- virtual bool IsAngry (void) const {return false; }
- virtual bool IsBegging (void) const {return false; }
- virtual int GetCollar (void) const {return 0; }
+ virtual bool IsAngry (void) const {return false; }
+ virtual bool IsBegging (void) const {return false; }
+ virtual int GetCollar (void) const {return 0; }
// Sheep
- virtual int GetFurColor(void) const {return 0; }
- virtual bool IsSheared (void) const {return false; }
+ virtual int GetFurColor (void) const {return 0; }
+ virtual bool IsSheared (void) const {return false; }
// Enderman
virtual BLOCKTYPE CarriedBlock (void) const {return E_BLOCK_AIR; }
virtual NIBBLETYPE CarriedMeta (void) const {return 0; }
- virtual bool IsScream (void) const {return false; }
+ virtual bool IsScream (void) const {return false; }
// Skeleton || Wither Skeleton
- virtual bool IsWither (void) const {return false; }
+ virtual bool IsWither (void) const {return false; }
// Witch
- virtual bool IsNosey (void) const {return false; }
+ virtual bool IsNosey (void) const {return false; }
// Slimes and Magma cubes
- virtual int GetSize (void) const {return 1; }
+ virtual int GetSize (void) const {return 1; }
+
+ // Horsheys
+ virtual bool IsChested (void) const {return false; }
+ virtual bool IsEating (void) const {return false; }
+ virtual bool IsRearing (void) const {return false; }
+ virtual bool IsMthOpen (void) const {return false; }
+ virtual int GetHType (void) const {return 0; }
+ virtual int GetHColor (void) const {return 0; }
+ virtual int GetHStyle (void) const {return 0; }
+ virtual int GetHArmour (void) const {return 0; }
// tolua_end