diff options
Diffstat (limited to 'source/Entities')
-rw-r--r-- | source/Entities/Player.cpp | 32 | ||||
-rw-r--r-- | source/Entities/Player.h | 14 |
2 files changed, 26 insertions, 20 deletions
diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp index f5c28b326..00c2ea76c 100644 --- a/source/Entities/Player.cpp +++ b/source/Entities/Player.cpp @@ -262,7 +262,7 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) -int cPlayer::CalcLevelFromXp(int a_XpTotal) +short cPlayer::CalcLevelFromXp(short a_XpTotal) { //level 0 to 15 if(a_XpTotal <= XP_TO_LEVEL15) @@ -273,18 +273,18 @@ int cPlayer::CalcLevelFromXp(int a_XpTotal) //level 30+ if(a_XpTotal > XP_TO_LEVEL30) { - return (int) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7; + return (short) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7; } //level 16 to 30 - return (int) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3; + return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3; } -int cPlayer::XpForLevel(int a_Level) +short cPlayer::XpForLevel(short a_Level) { //level 0 to 15 if(a_Level <= 15) @@ -295,18 +295,18 @@ int cPlayer::XpForLevel(int a_Level) //level 30+ if(a_Level >= 31) { - return (int) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 ); + return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 ); } //level 16 to 30 - return (int) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 ); + return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 ); } -int cPlayer::XpGetLevel() +short cPlayer::XpGetLevel() { return CalcLevelFromXp(m_XpTotal); } @@ -317,8 +317,8 @@ int cPlayer::XpGetLevel() float cPlayer::XpGetPercentage() { - int currentLevel = CalcLevelFromXp(m_XpTotal); - int currentLevel_XpBase = XpForLevel(currentLevel); + short int currentLevel = CalcLevelFromXp(m_XpTotal); + short int currentLevel_XpBase = XpForLevel(currentLevel); return (float)(m_XpTotal - currentLevel_XpBase) / (float)(XpForLevel(1+currentLevel) - currentLevel_XpBase); @@ -328,9 +328,9 @@ float cPlayer::XpGetPercentage() -bool cPlayer::SetExperience(int a_XpTotal) +bool cPlayer::SetExperience(short int a_XpTotal) { - if(!(a_XpTotal >= 0) || (a_XpTotal > (INT_MAX - m_XpTotal))) + if(!(a_XpTotal >= 0) || (a_XpTotal > (SHRT_MAX - m_XpTotal))) { LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_XpTotal); return false; //oops, they gave us a dodgey number @@ -338,6 +338,9 @@ bool cPlayer::SetExperience(int a_XpTotal) m_XpTotal = a_XpTotal; + //send details to client + m_ClientHandle->SendSetExperience(); + return true; } @@ -345,7 +348,7 @@ bool cPlayer::SetExperience(int a_XpTotal) -int cPlayer::AddExperience(int a_Xp_delta) +short cPlayer::AddExperience(short a_Xp_delta) { if(a_Xp_delta < 0) { @@ -359,6 +362,9 @@ int cPlayer::AddExperience(int a_Xp_delta) m_XpTotal += a_Xp_delta; + //send details to client + m_ClientHandle->SendSetExperience(); + return m_XpTotal; } @@ -1420,7 +1426,7 @@ bool cPlayer::LoadFromDisk() m_FoodTickTimer = root.get("foodTickTimer", 0).asInt(); m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble(); - SetExperience(root.get("experience", 0).asInt()); + //SetExperience(root.get("experience", 0).asInt()); m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt(); diff --git a/source/Entities/Player.h b/source/Entities/Player.h index ab2f94d4c..1e43dd954 100644 --- a/source/Entities/Player.h +++ b/source/Entities/Player.h @@ -71,18 +71,18 @@ public: Returns true on success "should" really only be called at init or player death, plugins excepted */ - bool SetExperience(int a_XpTotal); + bool SetExperience(short a_XpTotal); /* Adds Xp, "should" not inc more than MAX_EXPERIENCE_ORB_SIZE unless you're a plugin being funny, *cough* cheating Returns the new total experience, -1 on error */ - int AddExperience(int a_Xp_delta); + short AddExperience(short a_Xp_delta); /// Gets the experience total - XpTotal - inline int XpGetTotal(void) { return m_XpTotal; } + inline short XpGetTotal(void) { return m_XpTotal; } /// Gets the current level - XpLevel - int XpGetLevel(void); + short XpGetLevel(void); /// Gets the experience bar percentage - XpP float XpGetPercentage(void); @@ -413,13 +413,13 @@ protected: Int64 m_EatingFinishTick; /// Player Xp level - int m_XpTotal; + short int m_XpTotal; /// Caculates the Xp needed for a given level, ref: http://minecraft.gamepedia.com/XP - static int XpForLevel(int a_Level); + static short XpForLevel(short int a_Level); /// inverse of XpAtLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations - static int CalcLevelFromXp(int a_XpTotal); + static short CalcLevelFromXp(short int a_XpTotal); bool m_IsChargingBow; int m_BowCharge; |