diff options
Diffstat (limited to 'source/Generating/Caves.h')
-rw-r--r-- | source/Generating/Caves.h | 102 |
1 files changed, 0 insertions, 102 deletions
diff --git a/source/Generating/Caves.h b/source/Generating/Caves.h deleted file mode 100644 index 70cf6fe8c..000000000 --- a/source/Generating/Caves.h +++ /dev/null @@ -1,102 +0,0 @@ - -// Caves.h - -// Interfaces to the various cave structure generators: -// - cStructGenWormNestCaves -// - cStructGenMarbleCaves -// - cStructGenNetherCaves - - - - - -#pragma once - -#include "ComposableGenerator.h" -#include "../Noise.h" - - - - - -class cStructGenMarbleCaves : - public cStructureGen -{ -public: - cStructGenMarbleCaves(int a_Seed) : m_Seed(a_Seed) {} - -protected: - - int m_Seed; - - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; -} ; - - - - - -class cStructGenDualRidgeCaves : - public cStructureGen -{ -public: - cStructGenDualRidgeCaves(int a_Seed, float a_Threshold) : - m_Noise1(a_Seed), - m_Noise2(2 * a_Seed + 19999), - m_Seed(a_Seed), - m_Threshold(a_Threshold) - { - } - -protected: - cNoise m_Noise1; - cNoise m_Noise2; - int m_Seed; - float m_Threshold; - - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; -} ; - - - - - -class cStructGenWormNestCaves : - public cStructureGen -{ -public: - cStructGenWormNestCaves(int a_Seed, int a_Size = 64, int a_Grid = 96, int a_MaxOffset = 128) : - m_Noise(a_Seed), - m_Size(a_Size), - m_Grid(a_Grid), - m_MaxOffset(a_MaxOffset) - { - } - - ~cStructGenWormNestCaves(); - -protected: - class cCaveSystem; // fwd: Caves.cpp - typedef std::list<cCaveSystem *> cCaveSystems; - - cNoise m_Noise; - int m_Size; // relative size of the cave systems' caves. Average number of blocks of each initial tunnel - int m_MaxOffset; // maximum offset of the cave nest origin from the grid cell the nest belongs to - int m_Grid; // average spacing of the nests - cCaveSystems m_Cache; - - /// Clears everything from the cache - void ClearCache(void); - - /// Returns all caves that *may* intersect the given chunk. All the caves are valid until the next call to this function. - void GetCavesForChunk(int a_ChunkX, int a_ChunkZ, cCaveSystems & a_Caves); - - // cStructGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; -} ; - - - - |