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-rw-r--r--source/Generating/ComposableGenerator.cpp57
1 files changed, 17 insertions, 40 deletions
diff --git a/source/Generating/ComposableGenerator.cpp b/source/Generating/ComposableGenerator.cpp
index 5f4abd38a..2637b64e7 100644
--- a/source/Generating/ComposableGenerator.cpp
+++ b/source/Generating/ComposableGenerator.cpp
@@ -231,35 +231,24 @@ void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
bool CacheOffByDefault = false;
if (NoCaseCompare(HeightGenName, "flat") == 0)
{
- int Height = a_IniFile.GetValueSetI("Generator", "FlatHeight", 5);
- m_HeightGen = new cHeiGenFlat(Height);
+ m_HeightGen = new cHeiGenFlat;
CacheOffByDefault = true; // We're generating faster than a cache would retrieve data
}
else if (NoCaseCompare(HeightGenName, "classic") == 0)
{
- // These used to be in terrain.ini, but now they are in world.ini (so that multiple worlds can have different values):
- float HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1);
- float HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0);
- float HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0);
- float HeightAmp1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0);
- float HeightAmp2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5);
- float HeightAmp3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5);
- m_HeightGen = new cHeiGenClassic(Seed, HeightFreq1, HeightAmp1, HeightFreq2, HeightAmp2, HeightFreq3, HeightAmp3);
+ m_HeightGen = new cHeiGenClassic(Seed);
}
else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0)
{
m_HeightGen = new cDistortedHeightmap(Seed, *m_BiomeGen);
- ((cDistortedHeightmap *)m_HeightGen)->Initialize(a_IniFile);
}
else if (NoCaseCompare(HeightGenName, "End") == 0)
{
m_HeightGen = new cEndGen(Seed);
- ((cEndGen *)m_HeightGen)->Initialize(a_IniFile);
}
else if (NoCaseCompare(HeightGenName, "Noise3D") == 0)
{
m_HeightGen = new cNoise3DComposable(Seed);
- ((cNoise3DComposable *)m_HeightGen)->Initialize(a_IniFile);
}
else // "biomal" or <not found>
{
@@ -283,6 +272,9 @@ void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
//*/
}
+ // Read the settings:
+ m_HeightGen->InitializeHeightGen(a_IniFile);
+
// Add a cache, if requested:
int CacheSize = a_IniFile.GetValueSetI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64);
if (CacheSize > 0)
@@ -296,7 +288,7 @@ void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
}
LOGD("Using a cache for Heightgen of size %d.", CacheSize);
m_UnderlyingHeightGen = m_HeightGen;
- m_HeightGen = new cHeiGenCache(m_UnderlyingHeightGen, CacheSize);
+ m_HeightGen = new cHeiGenCache(*m_UnderlyingHeightGen, CacheSize);
}
}
@@ -306,6 +298,7 @@ void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
{
+ int Seed = m_ChunkGenerator.GetSeed();
AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
if (CompoGenName.empty())
{
@@ -314,9 +307,7 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
}
if (NoCaseCompare(CompoGenName, "sameblock") == 0)
{
- int Block = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "SameBlockType", "stone");
- bool Bedrocked = (a_IniFile.GetValueSetI("Generator", "SameBlockBedrocked", 1) != 0);
- m_CompositionGen = new cCompoGenSameBlock((BLOCKTYPE)Block, Bedrocked);
+ m_CompositionGen = new cCompoGenSameBlock;
}
else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0)
{
@@ -324,38 +315,23 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
}
else if (NoCaseCompare(CompoGenName, "classic") == 0)
{
- int SeaLevel = a_IniFile.GetValueSetI("Generator", "ClassicSeaLevel", 60);
- int BeachHeight = a_IniFile.GetValueSetI("Generator", "ClassicBeachHeight", 2);
- int BeachDepth = a_IniFile.GetValueSetI("Generator", "ClassicBeachDepth", 4);
- BLOCKTYPE BlockTop = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockTop", "grass");
- BLOCKTYPE BlockMiddle = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockMiddle", "dirt");
- BLOCKTYPE BlockBottom = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBottom", "stone");
- BLOCKTYPE BlockBeach = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeach", "sand");
- BLOCKTYPE BlockBeachBottom = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeachBottom", "sandstone");
- BLOCKTYPE BlockSea = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockSea", "stationarywater");
- m_CompositionGen = new cCompoGenClassic(
- SeaLevel, BeachHeight, BeachDepth, BlockTop, BlockMiddle, BlockBottom, BlockBeach,
- BlockBeachBottom, BlockSea
- );
+ m_CompositionGen = new cCompoGenClassic;
}
else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0)
{
- m_CompositionGen = new cDistortedHeightmap(m_ChunkGenerator.GetSeed(), *m_BiomeGen);
- ((cDistortedHeightmap *)m_CompositionGen)->Initialize(a_IniFile);
+ m_CompositionGen = new cDistortedHeightmap(Seed, *m_BiomeGen);
}
else if (NoCaseCompare(CompoGenName, "end") == 0)
{
- m_CompositionGen = new cEndGen(m_ChunkGenerator.GetSeed());
- ((cEndGen *)m_CompositionGen)->Initialize(a_IniFile);
+ m_CompositionGen = new cEndGen(Seed);
}
else if (NoCaseCompare(CompoGenName, "nether") == 0)
{
- m_CompositionGen = new cCompoGenNether(m_ChunkGenerator.GetSeed());
+ m_CompositionGen = new cCompoGenNether(Seed);
}
else if (NoCaseCompare(CompoGenName, "Noise3D") == 0)
{
m_CompositionGen = new cNoise3DComposable(m_ChunkGenerator.GetSeed());
- ((cNoise3DComposable *)m_CompositionGen)->Initialize(a_IniFile);
}
else
{
@@ -363,9 +339,7 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
{
LOGWARN("Unknown CompositionGen \"%s\", using \"biomal\" instead.", CompoGenName.c_str());
}
- int SeaLevel = a_IniFile.GetValueSetI("Generator", "BiomalSeaLevel", 62);
- int Seed = m_ChunkGenerator.GetSeed();
- m_CompositionGen = new cCompoGenBiomal(Seed, SeaLevel);
+ m_CompositionGen = new cCompoGenBiomal(Seed);
/*
// Performance-testing:
@@ -383,11 +357,14 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
//*/
}
+ // Read the settings from the ini file:
+ m_CompositionGen->InitializeCompoGen(a_IniFile);
+
int CompoGenCacheSize = a_IniFile.GetValueSetI("Generator", "CompositionGenCacheSize", 64);
if (CompoGenCacheSize > 1)
{
m_UnderlyingCompositionGen = m_CompositionGen;
- m_CompositionGen = new cCompoGenCache(m_UnderlyingCompositionGen, 32);
+ m_CompositionGen = new cCompoGenCache(*m_UnderlyingCompositionGen, 32);
}
}