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-rw-r--r--source/Generating/EndGen.h69
1 files changed, 0 insertions, 69 deletions
diff --git a/source/Generating/EndGen.h b/source/Generating/EndGen.h
deleted file mode 100644
index 4904a0e3d..000000000
--- a/source/Generating/EndGen.h
+++ /dev/null
@@ -1,69 +0,0 @@
-
-// EndGen.h
-
-// Declares the cEndGen class representing the generator for the End, both as a HeightGen and CompositionGen
-
-
-
-
-
-#pragma once
-
-#include "ComposableGenerator.h"
-#include "../Noise.h"
-
-
-
-
-
-class cEndGen :
- public cTerrainHeightGen,
- public cTerrainCompositionGen
-{
-public:
- cEndGen(int a_Seed);
-
- void Initialize(cIniFile & a_IniFile);
-
-protected:
-
- /// Seed for the noise
- int m_Seed;
-
- /// The Perlin noise used for generating
- cPerlinNoise m_Perlin;
-
- // XYZ size of the "island", in blocks:
- int m_IslandSizeX;
- int m_IslandSizeY;
- int m_IslandSizeZ;
-
- // XYZ Frequencies of the noise functions:
- NOISE_DATATYPE m_FrequencyX;
- NOISE_DATATYPE m_FrequencyY;
- NOISE_DATATYPE m_FrequencyZ;
-
- // Minimum and maximum chunk coords for chunks inside the island area. Chunks outside won't get calculated at all
- int m_MinChunkX, m_MaxChunkX;
- int m_MinChunkZ, m_MaxChunkZ;
-
- // Noise array for the last chunk (in the noise range)
- int m_LastChunkX;
- int m_LastChunkZ;
- NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y
-
- /// Unless the LastChunk coords are equal to coords given, prepares the internal state (noise array)
- void PrepareState(int a_ChunkX, int a_ChunkZ);
-
- /// Generates the m_NoiseArray array for the current chunk
- void GenerateNoiseArray(void);
-
- /// Returns true if the chunk is outside of the island's dimensions
- bool IsChunkOutsideRange(int a_ChunkX, int a_ChunkZ);
-
- // cTerrainHeightGen overrides:
- virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
-
- // cTerrainCompositionGen overrides:
- virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override;
-} ;