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-rw-r--r--source/Inventory.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/Inventory.h b/source/Inventory.h
index 9ddd00ecd..f8f8042f4 100644
--- a/source/Inventory.h
+++ b/source/Inventory.h
@@ -130,6 +130,12 @@ public:
void SetEquippedSlotNum(int a_SlotNum);
int GetEquippedSlotNum(void) { return m_EquippedSlotNum; }
+ /** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.
+ If the slot is empty, ignores the call.
+ Returns the new count, or -1 if the slot number is invalid.
+ */
+ int ChangeSlotCount(int a_SlotNum, int a_AddToCount);
+
/// Adds the specified damage to the specified item; deletes the item and returns true if the item broke.
bool DamageItem(int a_SlotNum, short a_Amount);