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-rw-r--r--source/ItemGrid.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/source/ItemGrid.h b/source/ItemGrid.h
index 80ea17c8b..72b7d3b03 100644
--- a/source/ItemGrid.h
+++ b/source/ItemGrid.h
@@ -46,9 +46,6 @@ public:
/// Converts slot number into XY coords; sets coords to -1 on invalid slot number. Exported in ManualBindings.cpp
void GetSlotCoords(int a_SlotNum, int & a_X, int & a_Y) const;
- cItem & GetSlot(int a_X, int a_Y); // TODO: This will be removed!
- cItem & GetSlot(int a_SlotNum); // TODO: This will be removed!
-
// tolua_begin
// Retrieve slots by coords or slot number; Logs warning and returns the first slot on invalid coords / slotnum
@@ -76,7 +73,7 @@ public:
if a_AllowNewStacks is set to true, empty slots can be used for the rest
Returns the number of items that fit.
*/
- int AddItem(cItem & a_ItemStack, bool a_AllowNewStacks);
+ int AddItem(cItem & a_ItemStack, bool a_AllowNewStacks = true);
/** Same as AddItem, but works on an entire list of item stacks.
The a_ItemStackList is modified to reflect the leftover items.
@@ -84,7 +81,7 @@ public:
if a_AllowNewStacks is set to true, empty slots can be used for the rest
Returns the total number of items that fit.
*/
- int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks);
+ int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks = true);
/** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.
If the slot is empty, ignores the call.