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-rw-r--r--source/Items/ItemBucket.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/Items/ItemBucket.h b/source/Items/ItemBucket.h
index 3490300ae..18b344914 100644
--- a/source/Items/ItemBucket.h
+++ b/source/Items/ItemBucket.h
@@ -37,13 +37,13 @@ public:
- bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
+ bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
{
- if (a_Dir < 0)
+ if (a_BlockFace < 0)
{
return false;
}
- AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir);
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
BLOCKTYPE ClickedBlock;
NIBBLETYPE ClickedMeta;
a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedMeta);
@@ -100,9 +100,9 @@ public:
}
- bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir, BLOCKTYPE a_FluidBlock)
+ bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_FluidBlock)
{
- if (a_Dir < 0)
+ if (a_BlockFace < 0)
{
return false;
}
@@ -112,7 +112,7 @@ public:
if (!CanWashAway)
{
// The block pointed at cannot be washed away, so put fluid on top of it / on its sides
- AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir);
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
CurrentBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
}
if (