diff options
Diffstat (limited to '')
-rw-r--r-- | source/Items/ItemLighter.h | 23 |
1 files changed, 20 insertions, 3 deletions
diff --git a/source/Items/ItemLighter.h b/source/Items/ItemLighter.h index fe8cd1370..bcea8545f 100644 --- a/source/Items/ItemLighter.h +++ b/source/Items/ItemLighter.h @@ -4,6 +4,7 @@ #include "ItemHandler.h"
#include "../World.h"
#include "../Player.h"
+#include "../TNTEntity.h"
@@ -27,9 +28,25 @@ public: a_Player->UseEquippedItem();
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0); //0 -> new fire
+ switch (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))
+ {
+ case E_BLOCK_TNT:
+ {
+ // Activate the TNT:
+ a_World->BroadcastSoundEffect("random.fuse", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
+ cTNTEntity * TNT = new cTNTEntity(a_BlockX, a_BlockY, a_BlockZ, 4); // 4 seconds to boom
+ TNT->Initialize(a_World);
+ a_World->SetBlock(a_BlockX,a_BlockY,a_BlockZ, E_BLOCK_AIR, 0);
+ break;
+ }
+ default:
+ {
+ // Light a fire next to the block:
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0);
+ break;
+ }
+ }
return false;
}
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