diff options
Diffstat (limited to 'source/Items')
-rw-r--r-- | source/Items/ItemBoat.h | 54 | ||||
-rw-r--r-- | source/Items/ItemHandler.cpp | 8 |
2 files changed, 61 insertions, 1 deletions
diff --git a/source/Items/ItemBoat.h b/source/Items/ItemBoat.h new file mode 100644 index 000000000..6e3395f1d --- /dev/null +++ b/source/Items/ItemBoat.h @@ -0,0 +1,54 @@ + +// ItemBoat.h + +// Declares the various boat ItemHandlers + + + + + +#pragma once + +#include "../Entities/Boat.h" + + + + + +class cItemBoatHandler : + public cItemHandler +{ + typedef cItemHandler super; + +public: + cItemBoatHandler(int a_ItemType) : + super(a_ItemType) + { + } + + + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + { + if (a_Dir < 0) + { + return false; + } + + double x = (double)a_BlockX + 0.5; + double y = (double)a_BlockY + 0.5; + double z = (double)a_BlockZ + 0.5; + + cBoat * Boat = NULL; + + Boat = new cBoat (x, y, z); + Boat->Initialize(a_World); + + return true; + } + +} ; + + + + diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp index 2ae193d52..08a7b661d 100644 --- a/source/Items/ItemHandler.cpp +++ b/source/Items/ItemHandler.cpp @@ -8,6 +8,7 @@ // Handlers: #include "ItemBed.h" +#include "ItemBoat.h" #include "ItemBow.h" #include "ItemBrewingStand.h" #include "ItemBucket.h" @@ -53,7 +54,11 @@ cItemHandler * cItemHandler::GetItemHandler(int a_ItemType) { if (a_ItemType < 0) { - ASSERT(!"Bad item type"); + // Either nothing (-1), or bad value, both cases should return the air handler + if (a_ItemType < -1) + { + ASSERT(!"Bad item type"); + } a_ItemType = 0; } @@ -85,6 +90,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_BLOCK_SAPLING: return new cItemSaplingHandler(a_ItemType); case E_BLOCK_WOOL: return new cItemClothHandler(a_ItemType); case E_ITEM_BED: return new cItemBedHandler(a_ItemType); + case E_ITEM_BOAT: return new cItemBoatHandler(a_ItemType); case E_ITEM_BOW: return new cItemBowHandler; case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType); case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType); |