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-rw-r--r--source/LinearUpscale.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/LinearUpscale.h b/source/LinearUpscale.h
index b7ac84c6a..b337b3219 100644
--- a/source/LinearUpscale.h
+++ b/source/LinearUpscale.h
@@ -31,7 +31,7 @@ Linearly interpolates values in the array between the equidistant anchor points
Works in-place (input is already present at the correct output coords)
*/
template<typename TYPE> void LinearUpscale2DArrayInPlace(
- TYPE * a_Array,
+ TYPE * a_Array,
int a_SizeX, int a_SizeY, // Dimensions of the array
int a_AnchorStepX, int a_AnchorStepY // Distances between the anchor points in each direction
)
@@ -53,7 +53,7 @@ template<typename TYPE> void LinearUpscale2DArrayInPlace(
Idx += a_AnchorStepX;
} // for x
} // for y
-
+
// Now interpolate in rows, each row has values in the anchor columns
int LastXCell = a_SizeX - a_AnchorStepX;
for (int y = 0; y < a_SizeY; y++)
@@ -92,7 +92,7 @@ template<typename TYPE> void LinearUpscale2DArray(
// Feel free to enlarge them if needed, but keep in mind that they're on the stack
const int MAX_UPSCALE_X = 128;
const int MAX_UPSCALE_Y = 128;
-
+
ASSERT(a_Src != NULL);
ASSERT(a_Dst != NULL);
ASSERT(a_SrcSizeX > 0);
@@ -101,7 +101,7 @@ template<typename TYPE> void LinearUpscale2DArray(
ASSERT(a_UpscaleY > 0);
ASSERT(a_UpscaleX <= MAX_UPSCALE_X);
ASSERT(a_UpscaleY <= MAX_UPSCALE_Y);
-
+
// Pre-calculate the upscaling ratios:
TYPE RatioX[MAX_UPSCALE_X];
TYPE RatioY[MAX_UPSCALE_Y];
@@ -113,7 +113,7 @@ template<typename TYPE> void LinearUpscale2DArray(
{
RatioY[y] = (TYPE)y / a_UpscaleY;
}
-
+
// Interpolate each XY cell:
int DstSizeX = (a_SrcSizeX - 1) * a_UpscaleX + 1;
int DstSizeY = (a_SrcSizeY - 1) * a_UpscaleY + 1;
@@ -163,7 +163,7 @@ template<typename TYPE> void LinearUpscale3DArray(
const int MAX_UPSCALE_X = 128;
const int MAX_UPSCALE_Y = 128;
const int MAX_UPSCALE_Z = 128;
-
+
ASSERT(a_Src != NULL);
ASSERT(a_Dst != NULL);
ASSERT(a_SrcSizeX > 0);
@@ -175,11 +175,11 @@ template<typename TYPE> void LinearUpscale3DArray(
ASSERT(a_UpscaleX <= MAX_UPSCALE_X);
ASSERT(a_UpscaleY <= MAX_UPSCALE_Y);
ASSERT(a_UpscaleZ <= MAX_UPSCALE_Z);
-
+
// Pre-calculate the upscaling ratios:
TYPE RatioX[MAX_UPSCALE_X];
TYPE RatioY[MAX_UPSCALE_Y];
- TYPE RatioZ[MAX_UPSCALE_Y];
+ TYPE RatioZ[MAX_UPSCALE_Z];
for (int x = 0; x <= a_UpscaleX; x++)
{
RatioX[x] = (TYPE)x / a_UpscaleX;
@@ -192,7 +192,7 @@ template<typename TYPE> void LinearUpscale3DArray(
{
RatioZ[z] = (TYPE)z / a_UpscaleZ;
}
-
+
// Interpolate each XYZ cell:
int DstSizeX = (a_SrcSizeX - 1) * a_UpscaleX + 1;
int DstSizeY = (a_SrcSizeY - 1) * a_UpscaleY + 1;