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-rw-r--r--source/MobCensus.cpp92
1 files changed, 0 insertions, 92 deletions
diff --git a/source/MobCensus.cpp b/source/MobCensus.cpp
deleted file mode 100644
index 66b5932bc..000000000
--- a/source/MobCensus.cpp
+++ /dev/null
@@ -1,92 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MobCensus.h"
-
-
-
-
-
-void cMobCensus::CollectMob(cMonster & a_Monster, cChunk & a_Chunk, double a_Distance)
-{
- m_ProximityCounter.CollectMob(a_Monster, a_Chunk, a_Distance);
- m_MobFamilyCollecter.CollectMob(a_Monster);
-}
-
-
-
-
-
-bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily)
-{
- bool toReturn = true;
- const int ratio = 319; // this should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player
- // but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319
- // MG TODO : code the correct count
- if ((GetCapMultiplier(a_MobFamily) * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily))
- {
- return false;
- }
- return true;
-}
-
-
-
-
-
-int cMobCensus::GetCapMultiplier(cMonster::eFamily a_MobFamily)
-{
- switch (a_MobFamily)
- {
- case cMonster::mfHostile: return 79;
- case cMonster::mfPassive: return 11;
- case cMonster::mfAmbient: return 16;
- case cMonster::mfWater: return 5;
- }
- ASSERT(!"Unhandled mob family");
- return -1;
-}
-
-
-
-
-
-void cMobCensus::CollectSpawnableChunk(cChunk & a_Chunk)
-{
- m_EligibleForSpawnChunks.insert(&a_Chunk);
-}
-
-
-
-
-
-int cMobCensus::GetNumChunks(void)
-{
- return m_EligibleForSpawnChunks.size();
-}
-
-
-
-
-
-cMobProximityCounter & cMobCensus::GetProximityCounter(void)
-{
- return m_ProximityCounter;
-}
-
-
-
-
-
-void cMobCensus::Logd()
-{
- LOGD("Hostile mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfHostile), IsCapped(cMonster::mfHostile) ? "(capped)" : "");
- LOGD("Ambient mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfAmbient), IsCapped(cMonster::mfAmbient) ? "(capped)" : "");
- LOGD("Water mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfWater), IsCapped(cMonster::mfWater) ? "(capped)" : "");
- LOGD("Passive mobs : %d %s", m_MobFamilyCollecter.GetNumberOfCollectedMobs(cMonster::mfPassive), IsCapped(cMonster::mfPassive) ? "(capped)" : "");
-}
-
-
-
-
-