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-rw-r--r--source/MobSpawner.cpp361
1 files changed, 0 insertions, 361 deletions
diff --git a/source/MobSpawner.cpp b/source/MobSpawner.cpp
deleted file mode 100644
index 4d0b2777b..000000000
--- a/source/MobSpawner.cpp
+++ /dev/null
@@ -1,361 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "MobSpawner.h"
-#include "Mobs/IncludeAllMonsters.h"
-
-
-
-
-
-cMobSpawner::cMobSpawner(cMonster::eFamily a_MonsterFamily,const std::set<cMonster::eType>& a_AllowedTypes) :
- m_MonsterFamily(a_MonsterFamily),
- m_NewPack(true),
- m_MobType(cMonster::mtInvalidType)
-{
- for (std::set<cMonster::eType>::const_iterator itr = a_AllowedTypes.begin(); itr != a_AllowedTypes.end(); itr++)
- {
- if (cMonster::FamilyFromType(*itr) == a_MonsterFamily)
- {
- m_AllowedTypes.insert(*itr);
- }
- }
-}
-
-
-
-
-
-bool cMobSpawner::CheckPackCenter(BLOCKTYPE a_BlockType)
-{
- // Packs of non-water mobs can only be centered on an air block
- // Packs of water mobs can only be centered on a water block
- if (m_MonsterFamily == cMonster::mfWater)
- {
- return IsBlockWater(a_BlockType);
- }
- else
- {
- return a_BlockType == E_BLOCK_AIR;
- }
-}
-
-
-
-
-
-void cMobSpawner::addIfAllowed(cMonster::eType toAdd, std::set<cMonster::eType>& toAddIn)
-{
- std::set<cMonster::eType>::iterator itr = m_AllowedTypes.find(toAdd);
- if (itr != m_AllowedTypes.end())
- {
- toAddIn.insert(toAdd);
- }
-}
-
-
-
-
-
-cMonster::eType cMobSpawner::ChooseMobType(EMCSBiome a_Biome)
-{
- std::set<cMonster::eType> allowedMobs;
-
- if (a_Biome == biMushroomIsland || a_Biome == biMushroomShore)
- {
- addIfAllowed(cMonster::mtMooshroom, allowedMobs);
- }
- else if (a_Biome == biNether)
- {
- addIfAllowed(cMonster::mtGhast, allowedMobs);
- addIfAllowed(cMonster::mtZombiePigman, allowedMobs);
- addIfAllowed(cMonster::mtMagmaCube, allowedMobs);
- }
- else if (a_Biome == biEnd)
- {
- addIfAllowed(cMonster::mtEnderman, allowedMobs);
- }
- else
- {
- addIfAllowed(cMonster::mtBat, allowedMobs);
- addIfAllowed(cMonster::mtSpider, allowedMobs);
- addIfAllowed(cMonster::mtZombie, allowedMobs);
- addIfAllowed(cMonster::mtSkeleton, allowedMobs);
- addIfAllowed(cMonster::mtCreeper, allowedMobs);
- addIfAllowed(cMonster::mtSquid, allowedMobs);
-
- if (a_Biome != biDesert && a_Biome != biBeach && a_Biome != biOcean)
- {
- addIfAllowed(cMonster::mtSheep, allowedMobs);
- addIfAllowed(cMonster::mtPig, allowedMobs);
- addIfAllowed(cMonster::mtCow, allowedMobs);
- addIfAllowed(cMonster::mtChicken, allowedMobs);
- addIfAllowed(cMonster::mtEnderman, allowedMobs);
- addIfAllowed(cMonster::mtSlime, allowedMobs); // MG TODO : much more complicated rule
-
- if (a_Biome == biForest || a_Biome == biForestHills || a_Biome == biTaiga || a_Biome == biTaigaHills)
- {
- addIfAllowed(cMonster::mtWolf, allowedMobs);
- }
- else if (a_Biome == biJungle || a_Biome == biJungleHills)
- {
- addIfAllowed(cMonster::mtOcelot, allowedMobs);
- }
- }
- }
-
- int allowedMobsSize = allowedMobs.size();
- if (allowedMobsSize > 0)
- {
- std::set<cMonster::eType>::iterator itr = allowedMobs.begin();
- int iRandom = m_Random.NextInt(allowedMobsSize,a_Biome);
-
- for(int i = 0; i < iRandom; i++)
- {
- itr++;
- }
-
- return *itr;
- }
- return cMonster::mtInvalidType;
-}
-
-
-
-
-
-bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, cMonster::eType a_MobType, EMCSBiome a_Biome)
-{
- BLOCKTYPE TargetBlock;
- if (m_AllowedTypes.find(a_MobType) != m_AllowedTypes.end() && a_Chunk->UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, TargetBlock))
- {
- NIBBLETYPE BlockLight = a_Chunk->GetBlockLight(a_RelX, a_RelY, a_RelZ);
- NIBBLETYPE SkyLight = a_Chunk->GetSkyLight(a_RelX, a_RelY, a_RelZ);
- BLOCKTYPE BlockAbove = a_Chunk->GetBlock(a_RelX, a_RelY + 1, a_RelZ);
- BLOCKTYPE BlockBelow = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ);
-
- SkyLight = a_Chunk->GetTimeAlteredLight(SkyLight);
-
- switch(a_MobType)
- {
- case cMonster::mtSquid:
- {
- return IsBlockWater(TargetBlock) && (a_RelY >= 45) && (a_RelY <= 62);
- }
-
- case cMonster::mtBat:
- {
- return (a_RelY <= 63) && (BlockLight <= 4) && (SkyLight <= 4) && (TargetBlock == E_BLOCK_AIR) && (!g_BlockTransparent[BlockAbove]);
- }
-
- case cMonster::mtChicken:
- case cMonster::mtCow:
- case cMonster::mtPig:
- case cMonster::mtHorse:
- case cMonster::mtSheep:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (BlockBelow == E_BLOCK_GRASS) &&
- (SkyLight >= 9)
- );
- }
-
- case cMonster::mtOcelot:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (
- (BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES)
- ) &&
- (a_RelY >= 62) &&
- (m_Random.NextInt(3, a_Biome) != 0)
- );
- }
-
- case cMonster::mtEnderman:
- {
- if (a_RelY < 250)
- {
- BLOCKTYPE BlockTop = a_Chunk->GetBlock(a_RelX, a_RelY + 2, a_RelZ);
- if (BlockTop == E_BLOCK_AIR)
- {
- BlockTop = a_Chunk->GetBlock(a_RelX, a_RelY + 3, a_RelZ);
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (BlockTop == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (SkyLight <= 7) &&
- (BlockLight <= 7)
- );
- }
- }
- break;
- }
-
- case cMonster::mtSpider:
- {
- bool CanSpawn = true;
- bool HaveFloor = false;
- for (int x = 0; x < 2; ++x)
- {
- for(int z = 0; z < 2; ++z)
- {
- CanSpawn = a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY, a_RelZ + z, TargetBlock);
- CanSpawn = CanSpawn && (TargetBlock == E_BLOCK_AIR);
- if (!CanSpawn)
- {
- return false;
- }
- HaveFloor = (
- HaveFloor ||
- (
- a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY - 1, a_RelZ + z, TargetBlock) &&
- !g_BlockTransparent[TargetBlock]
- )
- );
- }
- }
- return CanSpawn && HaveFloor && (SkyLight <= 7) && (BlockLight <= 7);
- }
-
- case cMonster::mtCreeper:
- case cMonster::mtSkeleton:
- case cMonster::mtZombie:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (SkyLight <= 7) &&
- (BlockLight <= 7) &&
- (m_Random.NextInt(2, a_Biome) == 0)
- );
- }
-
- case cMonster::mtSlime:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (
- (a_RelY <= 40) || (a_Biome == biSwampland)
- )
- );
- }
-
- case cMonster::mtGhast:
- case cMonster::mtZombiePigman:
- {
- return (
- (TargetBlock == E_BLOCK_AIR) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
- (m_Random.NextInt(20, a_Biome) == 0)
- );
- }
-
- case cMonster::mtWolf:
- {
- return (
- (TargetBlock == E_BLOCK_GRASS) &&
- (BlockAbove == E_BLOCK_AIR) &&
- (
- (a_Biome == biTaiga) ||
- (a_Biome == biTaigaHills) ||
- (a_Biome == biForest) ||
- (a_Biome == biForestHills) ||
- (a_Biome == biColdTaiga) ||
- (a_Biome == biColdTaigaHills) ||
- (a_Biome == biTaigaM) ||
- (a_Biome == biMegaTaiga) ||
- (a_Biome == biMegaTaigaHills)
- )
- );
- }
-
- default:
- {
- LOGD("MG TODO: Write spawning rule for mob type %d", a_MobType);
- return false;
- }
- }
- }
- return false;
-}
-
-
-
-
-
-cMonster* cMobSpawner::TryToSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, EMCSBiome a_Biome, int& a_MaxPackSize)
-{
- cMonster* toReturn = NULL;
- if (m_NewPack)
- {
- m_MobType = ChooseMobType(a_Biome);
- if (m_MobType == cMonster::mtInvalidType)
- {
- return toReturn;
- }
- if (m_MobType == cMonster::mtWolf)
- {
- a_MaxPackSize = 8;
- }
- else if (m_MobType == cMonster::mtGhast)
- {
- a_MaxPackSize = 1;
- }
- m_NewPack = false;
- }
-
- // Make sure we are looking at the right chunk to spawn in
- a_Chunk = a_Chunk->GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
-
- if (CanSpawnHere(a_Chunk, a_RelX, a_RelY, a_RelZ, m_MobType, a_Biome))
- {
- cMonster * newMob = cMonster::NewMonsterFromType(m_MobType);
- if (newMob)
- {
- m_Spawned.insert(newMob);
- }
- toReturn = newMob;
- }
- return toReturn;
-}
-
-
-
-
-
-void cMobSpawner::NewPack()
-{
- m_NewPack = true;
-}
-
-
-
-
-
-cMobSpawner::tSpawnedContainer & cMobSpawner::getSpawned(void)
-{
- return m_Spawned;
-}
-
-
-
-
-
-bool cMobSpawner::CanSpawnAnything(void)
-{
- return !m_AllowedTypes.empty();
-}
-
-
-
-