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-rw-r--r--source/Mobs/Creeper.cpp24
1 files changed, 5 insertions, 19 deletions
diff --git a/source/Mobs/Creeper.cpp b/source/Mobs/Creeper.cpp
index b42d5690b..d247df96c 100644
--- a/source/Mobs/Creeper.cpp
+++ b/source/Mobs/Creeper.cpp
@@ -7,7 +7,7 @@
-cCreeper::cCreeper()
+cCreeper::cCreeper(void)
{
m_MobType = 50;
GetMonsterConfig("Creeper");
@@ -17,34 +17,20 @@ cCreeper::cCreeper()
-cCreeper::~cCreeper()
+bool cCreeper::IsA(const char * a_EntityType)
{
+ return ((strcmp(a_EntityType, "cCreeper") == 0) || super::IsA(a_EntityType));
}
-bool cCreeper::IsA( const char* a_EntityType )
+void cCreeper::GetDrops(cItems & a_Drops, cPawn * a_Killer)
{
- if( strcmp( a_EntityType, "cCreeper" ) == 0 ) return true;
- return cMonster::IsA( a_EntityType );
-}
-
-
-
-
-
-void cCreeper::KilledBy( cEntity* a_Killer )
-{
- cItems Drops;
- AddRandomDropItem(Drops, 0, 2, E_ITEM_GUNPOWDER);
+ AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER);
// TODO Check if killed by a skeleton, then drop random music disk
-
- m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
-
- cMonster::KilledBy( a_Killer );
}