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-rw-r--r--source/Mobs/Skeleton.cpp23
1 files changed, 5 insertions, 18 deletions
diff --git a/source/Mobs/Skeleton.cpp b/source/Mobs/Skeleton.cpp
index b35cdb68e..f219713e0 100644
--- a/source/Mobs/Skeleton.cpp
+++ b/source/Mobs/Skeleton.cpp
@@ -7,7 +7,7 @@
-cSkeleton::cSkeleton()
+cSkeleton::cSkeleton(void)
{
m_MobType = 51;
GetMonsterConfig("Skeleton");
@@ -17,18 +17,9 @@ cSkeleton::cSkeleton()
-cSkeleton::~cSkeleton()
-{
-}
-
-
-
-
-
bool cSkeleton::IsA( const char* a_EntityType )
{
- if( strcmp( a_EntityType, "cSkeleton" ) == 0 ) return true;
- return cMonster::IsA( a_EntityType );
+ return ((strcmp(a_EntityType, "cSkeleton") == 0) || super::IsA(a_EntityType));
}
@@ -51,14 +42,10 @@ void cSkeleton::Tick(float a_Dt)
-void cSkeleton::KilledBy( cEntity* a_Killer )
+void cSkeleton::GetDrops(cItems & a_Drops, cPawn * a_Killer)
{
- cItems Drops;
- AddRandomDropItem(Drops, 0, 2, E_ITEM_ARROW);
- AddRandomDropItem(Drops, 0, 2, E_ITEM_BONE);
- m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
-
- cMonster::KilledBy( a_Killer );
+ AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ARROW);
+ AddRandomDropItem(a_Drops, 0, 2, E_ITEM_BONE);
}