diff options
Diffstat (limited to 'source/Mobs/Zombie.cpp')
-rw-r--r-- | source/Mobs/Zombie.cpp | 24 |
1 files changed, 5 insertions, 19 deletions
diff --git a/source/Mobs/Zombie.cpp b/source/Mobs/Zombie.cpp index b0a429f25..5d753c4f8 100644 --- a/source/Mobs/Zombie.cpp +++ b/source/Mobs/Zombie.cpp @@ -17,18 +17,9 @@ cZombie::cZombie() -cZombie::~cZombie() +bool cZombie::IsA(const char * a_EntityType) { -} - - - - - -bool cZombie::IsA( const char* a_EntityType ) -{ - if( strcmp( a_EntityType, "cZombie" ) == 0 ) return true; - return cMonster::IsA( a_EntityType ); + return ((strcmp(a_EntityType, "cZombie") == 0) || super::IsA(a_EntityType)); } @@ -37,7 +28,7 @@ bool cZombie::IsA( const char* a_EntityType ) void cZombie::Tick(float a_Dt) { - cMonster::Tick(a_Dt); + super::Tick(a_Dt); // TODO Same as in cSkeleton :D if ((GetWorld()->GetTimeOfDay() < (12000 + 1000)) && (GetMetaData() != BURNING)) @@ -50,16 +41,11 @@ void cZombie::Tick(float a_Dt) -void cZombie::KilledBy( cEntity* a_Killer ) +void cZombie::GetDrops(cItems & a_Drops, cPawn * a_Killer) { - cItems Drops; - AddRandomDropItem(Drops, 0, 2, E_ITEM_ROTTEN_FLESH); + AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ROTTEN_FLESH); // TODO: Rare drops - - m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z); - - cMonster::KilledBy( a_Killer ); } |