diff options
Diffstat (limited to 'source/Mobs')
-rw-r--r-- | source/Mobs/Wolf.cpp | 127 | ||||
-rw-r--r-- | source/Mobs/Wolf.h | 33 |
2 files changed, 134 insertions, 26 deletions
diff --git a/source/Mobs/Wolf.cpp b/source/Mobs/Wolf.cpp index 2baeb4b7b..ac094e870 100644 --- a/source/Mobs/Wolf.cpp +++ b/source/Mobs/Wolf.cpp @@ -4,6 +4,7 @@ #include "Wolf.h" #include "../World.h" #include "../Entities/Player.h" +#include "../Root.h" @@ -11,10 +12,12 @@ cWolf::cWolf(void) : super("Wolf", mtWolf, "mob.wolf.hurt", "mob.wolf.death", 0.6, 0.8), - m_bIsAngry(false), - m_bIsTame(false), - m_bIsSitting(false), - m_bIsBegging(false) + m_IsAngry(false), + m_IsTame(false), + m_IsSitting(false), + m_IsBegging(false), + m_Owner(""), + m_Collar(14) { } @@ -25,9 +28,9 @@ cWolf::cWolf(void) : void cWolf::DoTakeDamage(TakeDamageInfo & a_TDI) { super::DoTakeDamage(a_TDI); - if (!m_bIsTame) + if (!m_IsTame) { - m_bIsAngry = true; + m_IsAngry = true; } m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face } @@ -38,7 +41,7 @@ void cWolf::DoTakeDamage(TakeDamageInfo & a_TDI) void cWolf::OnRightClicked(cPlayer & a_Player) { - if ((!m_bIsTame) && (!m_bIsAngry)) + if ((!IsTame()) && (!IsAngry())) { if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_BONE) { @@ -47,10 +50,11 @@ void cWolf::OnRightClicked(cPlayer & a_Player) a_Player.GetInventory().RemoveOneEquippedItem(); } - if (m_World->GetTickRandomNumber(10) == 5) + if (m_World->GetTickRandomNumber(7) == 0) { SetMaxHealth(20); - m_bIsTame = true; + SetIsTame(true); + SetOwner(a_Player.GetName()); m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMED); } else @@ -59,15 +63,26 @@ void cWolf::OnRightClicked(cPlayer & a_Player) } } } - else if (m_bIsTame) + else if (IsTame()) { - if (m_bIsSitting) + if (a_Player.GetName() == m_Owner) // Is the player the owner of the dog? { - m_bIsSitting = false; - } - else - { - m_bIsSitting = true; + if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_DYE) + { + m_Collar = 15 - a_Player.GetEquippedItem().m_ItemDamage; + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + } + else if (IsSitting()) + { + SetIsSitting(false); + } + else + { + SetIsSitting(true); + } } } @@ -77,3 +92,83 @@ void cWolf::OnRightClicked(cPlayer & a_Player) + +void cWolf::Tick(float a_Dt, cChunk & a_Chunk) +{ + if (!IsAngry()) + { + cMonster::Tick(a_Dt, a_Chunk); + } else { + super::Tick(a_Dt, a_Chunk); + } + + if (IsSitting()) + { + m_bMovingToDestination = false; + } + + cPlayer * a_Closest_Player = FindClosestPlayer(); + if (a_Closest_Player != NULL) + { + switch (a_Closest_Player->GetEquippedItem().m_ItemType) + { + case E_ITEM_BONE: + case E_ITEM_RAW_BEEF: + case E_ITEM_STEAK: + case E_ITEM_RAW_CHICKEN: + case E_ITEM_COOKED_CHICKEN: + case E_ITEM_ROTTEN_FLESH: + { + if (!IsBegging()) + { + SetIsBegging(true); + m_World->BroadcastEntityMetadata(*this); + } + Vector3f a_NewDestination = a_Closest_Player->GetPosition(); + a_NewDestination.y = a_NewDestination.y + 1; // Look at the head of the player, not his feet. + m_Destination = Vector3f(a_NewDestination); + m_bMovingToDestination = false; + break; + } + default: + { + if (IsBegging()) + { + SetIsBegging(false); + m_World->BroadcastEntityMetadata(*this); + } + } + } + } + + class cCallback : + public cPlayerListCallback + { + virtual bool Item(cPlayer * Player) override + { + OwnerCoords = Player->GetPosition(); + return false; + } + public: + Vector3f OwnerCoords; + } ; + cCallback Callback; + m_World->DoWithPlayer(m_Owner, Callback); + Vector3f OwnerCoords = Callback.OwnerCoords; + + if (IsTame()) + { + if (m_Owner != "") + { + double Distance = (OwnerCoords - GetPosition()).Length(); + if (Distance < 3) + { + m_bMovingToDestination = false; + } else if((Distance > 30) && (!IsSitting())) { + TeleportToCoords(OwnerCoords.x, OwnerCoords.y, OwnerCoords.z); + } else { + m_Destination = OwnerCoords; + } + } + } +}
\ No newline at end of file diff --git a/source/Mobs/Wolf.h b/source/Mobs/Wolf.h index 98074ba11..bc26fbf9b 100644 --- a/source/Mobs/Wolf.h +++ b/source/Mobs/Wolf.h @@ -2,6 +2,7 @@ #pragma once #include "PassiveAggressiveMonster.h" +#include "../Entities/Entity.h" @@ -19,19 +20,31 @@ public: virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; virtual void OnRightClicked(cPlayer & a_Player) override; - - bool IsSitting(void) const { return m_bIsSitting; } - bool IsTame(void) const { return m_bIsTame; } - bool IsBegging(void) const { return m_bIsBegging; } - bool IsAngry(void) const { return m_bIsAngry; } + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + + // Get functions + bool IsSitting(void) const { return m_IsSitting; } + bool IsTame(void) const { return m_IsTame; } + bool IsBegging(void) const { return m_IsBegging; } + bool IsAngry(void) const { return m_IsAngry; } + AString GetOwner(void) const { return m_Owner; } + int GetCollarColor(void) const { return m_Collar; } + + // Set functions + void SetIsSitting(bool a_IsSitting) { m_IsSitting = a_IsSitting; } + void SetIsTame(bool a_IsTame) { m_IsTame = a_IsTame; } + void SetIsBegging(bool a_IsBegging) { m_IsBegging = a_IsBegging; } + void SetIsAngry(bool a_IsAngry) { m_IsAngry = a_IsAngry; } + void SetOwner(AString a_NewOwner) { m_Owner = a_NewOwner; } private: - bool m_bIsSitting; - bool m_bIsTame; - bool m_bIsBegging; - bool m_bIsAngry; - + bool m_IsSitting; + bool m_IsTame; + bool m_IsBegging; + bool m_IsAngry; + AString m_Owner; + int m_Collar; } ; |