summaryrefslogtreecommitdiffstats
path: root/source/OSSupport
diff options
context:
space:
mode:
Diffstat (limited to 'source/OSSupport')
-rw-r--r--source/OSSupport/ListenThread.cpp226
-rw-r--r--source/OSSupport/ListenThread.h78
2 files changed, 304 insertions, 0 deletions
diff --git a/source/OSSupport/ListenThread.cpp b/source/OSSupport/ListenThread.cpp
new file mode 100644
index 000000000..3013f8cbf
--- /dev/null
+++ b/source/OSSupport/ListenThread.cpp
@@ -0,0 +1,226 @@
+
+// ListenThread.cpp
+
+// Implements the cListenThread class representing the thread that listens for client connections
+
+#include "Globals.h"
+#include "ListenThread.h"
+
+
+
+
+
+cListenThread::cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family) :
+ super("ListenThread"),
+ m_Callback(a_Callback),
+ m_Family(a_Family)
+{
+}
+
+
+
+
+
+cListenThread::~cListenThread()
+{
+ // TODO
+}
+
+
+
+
+
+bool cListenThread::Initialize(const AString & a_PortsString)
+{
+ ASSERT(m_Sockets.empty()); // Not yet started
+
+ if (!CreateSockets(a_PortsString))
+ {
+ return false;
+ }
+
+ return true;
+}
+
+
+
+
+
+bool cListenThread::Start(void)
+{
+ if (m_Sockets.empty())
+ {
+ // There are no sockets listening, either forgotten to initialize or the user specified no listening ports
+ // Report as successful, though
+ return true;
+ }
+ return super::Start();
+}
+
+
+
+
+
+void cListenThread::Stop(void)
+{
+ if (m_Sockets.empty())
+ {
+ // No sockets means no thread was running in the first place
+ return;
+ }
+
+ m_ShouldTerminate = true;
+
+ // Close one socket to wake the thread up from the select() call
+ m_Sockets[0].CloseSocket();
+
+ // Wait for the thread to finish
+ super::Wait();
+
+ // Clean up all sockets
+ m_Sockets.clear();
+}
+
+
+
+
+
+void cListenThread::SetReuseAddr(bool a_Reuse)
+{
+ ASSERT(m_Sockets.empty()); // Must not have been Initialize()d yet
+
+ m_ShouldReuseAddr = a_Reuse;
+}
+
+
+
+
+
+bool cListenThread::CreateSockets(const AString & a_PortsString)
+{
+ AStringVector Ports = StringSplit(a_PortsString, ",");
+
+ if (Ports.empty())
+ {
+ return false;
+ }
+
+ const char * FamilyStr = "";
+ switch (m_Family)
+ {
+ case cSocket::IPv4: FamilyStr = "IPv4: "; break;
+ case cSocket::IPv6: FamilyStr = "IPv6: "; break;
+ default:
+ {
+ ASSERT(!"Unknown address family");
+ break;
+ }
+ }
+
+ for (AStringVector::const_iterator itr = Ports.begin(), end = Ports.end(); itr != end; ++itr)
+ {
+ int Port = atoi(Trim(*itr).c_str());
+ if ((Port <= 0) || (Port > 65535))
+ {
+ LOGWARNING("Invalid port specified: \"%s\".", Trim(*itr).c_str());
+ continue;
+ }
+ m_Sockets.push_back(cSocket::CreateSocket(m_Family));
+ if (!m_Sockets.back().IsValid())
+ {
+ LOGERROR("Cannot create listening socket for port %d: \"%s\"", Port, cSocket::GetLastErrorString().c_str());
+ m_Sockets.pop_back();
+ continue;
+ }
+
+ if (m_ShouldReuseAddr)
+ {
+ if (!m_Sockets.back().SetReuseAddress())
+ {
+ LOG("Port %d cannot reuse addr, syscall failed: \"%s\".", Port, cSocket::GetLastErrorString().c_str());
+ }
+ }
+
+ // Bind to port:
+ bool res = false;
+ switch (m_Family)
+ {
+ case cSocket::IPv4: res = m_Sockets.back().BindToAnyIPv4(Port); break;
+ case cSocket::IPv6: res = m_Sockets.back().BindToAnyIPv6(Port); break;
+ default:
+ {
+ ASSERT(!"Unknown address family");
+ res = false;
+ }
+ }
+ if (!res)
+ {
+ LOGWARNING("Cannot bind port %d: \"%s\".", Port, cSocket::GetLastErrorString().c_str());
+ m_Sockets.pop_back();
+ continue;
+ }
+
+ if (!m_Sockets.back().Listen())
+ {
+ LOGWARNING("Cannot listen on port %d: \"%s\".", Port, cSocket::GetLastErrorString().c_str());
+ m_Sockets.pop_back();
+ continue;
+ }
+
+ LOGINFO("%sPort %d is open for connections", FamilyStr, Port);
+ } // for itr - Ports[]
+
+ return !(m_Sockets.empty());
+}
+
+
+
+
+
+void cListenThread::Execute(void)
+{
+ if (m_Sockets.empty())
+ {
+ LOGD("Empty cListenThread, ending thread now.");
+ return;
+ }
+
+ // Find the highest socket number:
+ cSocket::xSocket Highest = m_Sockets[0].GetSocket();
+ for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
+ {
+ if (itr->GetSocket() > Highest)
+ {
+ Highest = itr->GetSocket();
+ }
+ } // for itr - m_Sockets[]
+
+ while (!m_ShouldTerminate)
+ {
+ // Put all sockets into a FD set:
+ fd_set fdRead;
+ FD_ZERO(&fdRead);
+ for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
+ {
+ FD_SET(itr->GetSocket(), &fdRead);
+ } // for itr - m_Sockets[]
+
+ if (select(Highest + 1, &fdRead, NULL, NULL, NULL) == -1)
+ {
+ LOG("select(R) call failed in cListenThread: \"%s\"", cSocket::GetLastErrorString().c_str());
+ continue;
+ }
+ for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
+ {
+ if (FD_ISSET(itr->GetSocket(), &fdRead))
+ {
+ cSocket Client = (m_Family == cSocket::IPv4) ? itr->AcceptIPv4() : itr->AcceptIPv6();
+ m_Callback.OnConnectionAccepted(Client);
+ }
+ } // for itr - m_Sockets[]
+ } // while (!m_ShouldTerminate)
+}
+
+
+
+
diff --git a/source/OSSupport/ListenThread.h b/source/OSSupport/ListenThread.h
new file mode 100644
index 000000000..952cc8a3f
--- /dev/null
+++ b/source/OSSupport/ListenThread.h
@@ -0,0 +1,78 @@
+
+// ListenThread.h
+
+// Declares the cListenThread class representing the thread that listens for client connections
+
+
+
+
+
+#pragma once
+
+#include "IsThread.h"
+#include "Socket.h"
+
+
+
+
+
+// fwd:
+class cServer;
+
+
+
+
+
+class cListenThread :
+ public cIsThread
+{
+ typedef cIsThread super;
+
+public:
+ /// Used as the callback for connection events
+ class cCallback
+ {
+ public:
+ /// This callback is called whenever a socket connection is accepted
+ virtual void OnConnectionAccepted(cSocket & a_Socket) = 0;
+ } ;
+
+ cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family);
+ ~cListenThread();
+
+ /// Creates all the sockets, returns trus if successful, false if not.
+ bool Initialize(const AString & a_PortsString);
+
+ bool Start(void);
+
+ void Stop(void);
+
+ /// Call before Initialize() to set the "reuse" flag on the sockets
+ void SetReuseAddr(bool a_Reuse = true);
+
+protected:
+ typedef std::vector<cSocket> cSockets;
+
+ /// The callback which to notify of incoming connections
+ cCallback & m_Callback;
+
+ /// Socket address family to use
+ cSocket::eFamily m_Family;
+
+ /// Sockets that are being monitored
+ cSockets m_Sockets;
+
+ bool m_ShouldReuseAddr;
+
+ /** Fills in m_Sockets with individual sockets, each for one port specified in a_PortsString.
+ Returns true if successful and at least one socket has been created
+ */
+ bool CreateSockets(const AString & a_PortsString);
+
+ // cIsThread override:
+ virtual void Execute(void) override;
+} ;
+
+
+
+