diff options
Diffstat (limited to '')
-rw-r--r-- | source/Piston.cpp | 250 |
1 files changed, 174 insertions, 76 deletions
diff --git a/source/Piston.cpp b/source/Piston.cpp index 7ffa9febd..7ff8da9f7 100644 --- a/source/Piston.cpp +++ b/source/Piston.cpp @@ -20,21 +20,6 @@ extern bool g_BlockPistonBreakable[]; -//Replace AddDir (...) with the switch cases that, sets coords in direction of piston face -#define AddDir( x, y, z, dir, amount ) \ - switch (dir) \ - { \ - case 0: (y)-=(amount); break; \ - case 1: (y)+=(amount); break; \ - case 2: (z)-=(amount); break; \ - case 3: (z)+=(amount); break; \ - case 4: (x)-=(amount); break; \ - case 5: (x)+=(amount); break; \ - } - - - - cPiston::cPiston(cWorld * a_World) : m_World(a_World) @@ -46,55 +31,55 @@ cPiston::cPiston(cWorld * a_World) -unsigned short cPiston::FirstPassthroughBlock(int pistonX, int pistonY, int pistonZ, char pistonmeta) +int cPiston::FirstPassthroughBlock(int pistonX, int pistonY, int pistonZ, NIBBLETYPE pistonmeta) { - unsigned short ret; - pistonmeta &= 7; - if (pistonmeta >= 6) + // Examine each of the 12 blocks ahead of the piston: + for (int ret = 0; ret < 12; ret++) { - // Just in case, it shouldn't happen but if it would, it'd cause inf loop - LOGD("cPiston::FirstPassthroughBlock - piston has invalid meta data!\n"); - return 9001; - } - BLOCKTYPE currBlock; - NIBBLETYPE currMeta; - for (ret = 0; ret < 24; ret++) //Push up to 24 blocks - { - AddDir( pistonX, pistonY, pistonZ, pistonmeta, 1) //Set the coords one further from the piston direction + BLOCKTYPE currBlock; + NIBBLETYPE currMeta; + AddDir(pistonX, pistonY, pistonZ, pistonmeta, 1); m_World->GetBlockTypeMeta(pistonX, pistonY, pistonZ, currBlock, currMeta); - if ((currBlock == E_BLOCK_BEDROCK) || (currBlock == E_BLOCK_OBSIDIAN) || (currBlock == E_BLOCK_PISTON_EXTENSION) || ( (currMeta & 0x8) != 0x0 )) + if (CanBreakPush(currBlock, currMeta)) { - return 9001; + // This block breaks when pushed, extend up to here + return ret; } - if (g_BlockPistonBreakable[currBlock]) //If it's a breakable block (air, torch, etc.) then the line of blocks can be pushed + if (!CanPush(currBlock, currMeta)) { - return ret; + // This block cannot be pushed at all, the piston can't extend + return -1; } } - return 9001; //There is no space for the blocks to move within 24 spaces, piston can't push + // There is no space for the blocks to move, piston can't extend + return -1; } -void cPiston::ExtendPiston( int pistx, int pisty, int pistz ) +void cPiston::ExtendPiston(int pistx, int pisty, int pistz) { BLOCKTYPE pistonBlock; NIBBLETYPE pistonMeta; m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta); - char isSticky = (char)(pistonBlock == E_BLOCK_STICKY_PISTON) * 8; - if ( (pistonMeta & 0x8) != 0x0 ) + if (IsExtended(pistonMeta)) { - // Piston already extended, bail out + // Already extended, bail out return; } - unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta); - if (dist > 9000) return; // FirstPassthroughBlock says piston can't push anything, bail out + int dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta); + if (dist < 0) + { + // FirstPassthroughBlock says piston can't push anything, bail out + return; + } - AddDir(pistx, pisty, pistz, pistonMeta & 7, dist + 1) //Get the coords of the air / breakable block in the line, dist+1 because of coords + // Drop the breakable block in the line, if appropriate: + AddDir(pistx, pisty, pistz, pistonMeta, dist + 1); // "pist" now at the breakable / empty block BLOCKTYPE currBlock; NIBBLETYPE currMeta; m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currMeta); @@ -106,30 +91,30 @@ void cPiston::ExtendPiston( int pistx, int pisty, int pistz ) Handler->DropBlock(m_World, NULL, pistx, pisty, pistz); //If block is breakable, drop it } } - int oldx = pistx, oldy = pisty, oldz = pistz; //Make a second set of coord vars along with the originals + + // Push blocks, from the furthest to the nearest: + int oldx = pistx, oldy = pisty, oldz = pistz; NIBBLETYPE currBlockMeta; - if (dist != 0) //Check for single block being pushed - for loop doesn't catch it in time and breaks stuffz + for (int i = dist + 1; i > 1; i--) { - for (int i = dist + 1; i > 1; i--) //Decrement from the dropped breakable block to two further than the piston (one further will be future extension) - { - AddDir(pistx, pisty, pistz, pistonMeta & 7, -1) //Move one set of coords one back from breakable dropped block - m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currBlockMeta); //Get the block - m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta); //Set the block at the location of the original coords - oldx = pistx; //Shift the selectors down a block and repeat - oldy = pisty; - oldz = pistz; - } + AddDir(pistx, pisty, pistz, pistonMeta, -1); + m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currBlockMeta); + m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta); + oldx = pistx; + oldy = pisty; + oldz = pistz; } int extx = pistx; int exty = pisty; int extz = pistz; - - AddDir(pistx, pisty, pistz, pistonMeta & 7, -1) //Move back one block to the piston base - m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, E_BLOCK_PISTON); //Set the base + AddDir(pistx, pisty, pistz, pistonMeta, -1); + // "pist" now at piston body, "ext" at future extension + + m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, pistonBlock); m_World->BroadcastSoundEffect("tile.piston.out", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f); - m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8 ); - m_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky + pistonMeta); //Set the arm + m_World->FastSetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8); + m_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0)); } @@ -141,47 +126,44 @@ void cPiston::RetractPiston( int pistx, int pisty, int pistz ) BLOCKTYPE pistonBlock; NIBBLETYPE pistonMeta; m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta); - if (pistonMeta <= 6) + if (!IsExtended(pistonMeta)) { // Already retracted, bail out return; } + m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), E_BLOCK_PISTON); m_World->BroadcastSoundEffect("tile.piston.in", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f); m_World->FastSetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8)); //Set the base - AddDir(pistx, pisty, pistz, pistonMeta & 7, 1) //Move forwards to the extension coord + // Check the extension: + AddDir(pistx, pisty, pistz, pistonMeta, 1); if (m_World->GetBlock(pistx, pisty, pistz) != E_BLOCK_PISTON_EXTENSION) { LOGD("%s: Piston without an extension?", __FUNCTION__); return; } - if (pistonBlock == E_BLOCK_STICKY_PISTON) + // Retract the extension, pull block if appropriate + if (IsSticky(pistonBlock)) { int tempx = pistx, tempy = pisty, tempz = pistz; - AddDir( tempx, tempy, tempz, pistonMeta & 7, 1 ) //Move forward to the block being pulled - BLOCKTYPE tempblock; - NIBBLETYPE tempmeta; - m_World->GetBlockTypeMeta(tempx, tempy, tempz, tempblock, tempmeta); //Check for pullable-ness - if ( - (tempblock == E_BLOCK_OBSIDIAN) || - (tempblock == E_BLOCK_BEDROCK) || - (tempblock == E_BLOCK_PISTON_EXTENSION) || - (g_BlockPistonBreakable[tempblock]) || - ((tempmeta & 0x8) != 0x0 ) - ) + AddDir( tempx, tempy, tempz, pistonMeta, 1); + BLOCKTYPE tempBlock; + NIBBLETYPE tempMeta; + m_World->GetBlockTypeMeta(tempx, tempy, tempz, tempBlock, tempMeta); + if (CanPull(tempBlock, tempMeta)) { - // These cannot be moved by the sticky piston, bail out - return; + m_World->SetBlock(pistx, pisty, pistz, tempBlock, tempMeta); + m_World->SetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0); + } + else + { + m_World->SetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0); } - - m_World->SetBlock(pistx, pisty, pistz, tempblock, tempmeta); - m_World->SetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0); } else { - m_World->SetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0); } } @@ -189,3 +171,119 @@ void cPiston::RetractPiston( int pistx, int pisty, int pistz ) + +bool cPiston::IsExtended(NIBBLETYPE a_PistonMeta) +{ + return ((a_PistonMeta & 0x8) != 0x0); +} + + + + + +bool cPiston::IsSticky(BLOCKTYPE a_BlockType) +{ + return (a_BlockType == E_BLOCK_STICKY_PISTON); +} + + + + + +bool cPiston::IsStickyExtension(NIBBLETYPE a_ExtMeta) +{ + return ((a_ExtMeta & 0x08) != 0); +} + + + + + +bool cPiston::CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + switch (a_BlockType) + { + case E_BLOCK_ANVIL: + case E_BLOCK_BED: + case E_BLOCK_BEDROCK: + case E_BLOCK_BREWING_STAND: + case E_BLOCK_CHEST: + case E_BLOCK_COMMAND_BLOCK: + case E_BLOCK_DISPENSER: + case E_BLOCK_DROPPER: + case E_BLOCK_ENCHANTMENT_TABLE: + case E_BLOCK_END_PORTAL: + case E_BLOCK_END_PORTAL_FRAME: + case E_BLOCK_FURNACE: + case E_BLOCK_HOPPER: + case E_BLOCK_JUKEBOX: + case E_BLOCK_MOB_SPAWNER: + case E_BLOCK_NETHER_PORTAL: + case E_BLOCK_NOTE_BLOCK: + case E_BLOCK_OBSIDIAN: + case E_BLOCK_PISTON_EXTENSION: + { + return false; + } + case E_BLOCK_PISTON: + { + // A piston can only be pushed if retracted: + return !IsExtended(a_BlockMeta); + } + } + return true; +} + + + + + +bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + return g_BlockPistonBreakable[a_BlockType]; +} + + + + + +bool cPiston::CanPull(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + switch (a_BlockType) + { + case E_BLOCK_LAVA: + case E_BLOCK_STATIONARY_LAVA: + case E_BLOCK_STATIONARY_WATER: + case E_BLOCK_WATER: + { + return false; + } + } + return CanPush(a_BlockType, a_BlockMeta) || CanBreakPush(a_BlockType, a_BlockMeta); +} + + + + + +void cPiston::AddDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_PistonMeta, int a_Amount) +{ + switch (a_PistonMeta & 0x07) + { + case 0: a_BlockY -= a_Amount; break; + case 1: a_BlockY += a_Amount; break; + case 2: a_BlockZ -= a_Amount; break; + case 3: a_BlockZ += a_Amount; break; + case 4: a_BlockX -= a_Amount; break; + case 5: a_BlockX += a_Amount; break; + default: + { + LOGWARNING("%s: invalid direction %d, ignoring", __FUNCTION__, a_PistonMeta & 0x07); + break; + } + } +} + + + + |