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-rw-r--r--source/Player.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/source/Player.cpp b/source/Player.cpp
index 776bf3e3f..d659c949a 100644
--- a/source/Player.cpp
+++ b/source/Player.cpp
@@ -325,6 +325,36 @@ void cPlayer::SendHealth()
+void cPlayer::ClearInventoryPaintSlots(void)
+{
+ // Clear the list of slots that are being inventory-painted. Used by cWindow only
+ m_InventoryPaintSlots.clear();
+}
+
+
+
+
+
+void cPlayer::AddInventoryPaintSlot(int a_SlotNum)
+{
+ // Add a slot to the list for inventory painting. Used by cWindow only
+ m_InventoryPaintSlots.push_back(a_SlotNum);
+}
+
+
+
+
+
+const cSlotNums & cPlayer::GetInventoryPaintSlots(void) const
+{
+ // Return the list of slots currently stored for inventory painting. Used by cWindow only
+ return m_InventoryPaintSlots;
+}
+
+
+
+
+
void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
{
if (m_GameMode == eGameMode_Creative)