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-rw-r--r--source/Player.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/source/Player.h b/source/Player.h
index ab9a17cf2..105e7d0a1 100644
--- a/source/Player.h
+++ b/source/Player.h
@@ -253,6 +253,12 @@ public:
/// Starts or stops sprinting, sends the max speed update to the client, if needed
void SetSprint(bool a_IsSprinting);
+ /// Returns whether the player is swimming or not
+ virtual bool IsSwimming(void) const{ return m_IsSwimming; }
+
+ /// Return whether the player is under water or not
+ virtual bool IsSubmerged(void) const{ return m_IsSubmerged; }
+
// tolua_end
// cEntity overrides:
@@ -260,11 +266,7 @@ public:
virtual bool IsSprinting(void) const { return m_IsSprinting; }
virtual bool IsRclking (void) const { return IsEating(); }
- /// Returns whether the player is swimming or not
- virtual bool IsSwimming(void) const{ return m_IsSwimming; }
- /// Return whether the player is under water or not
- virtual bool IsSubmerged(void) const{ return m_IsSubmerged; }
protected:
typedef std::map< std::string, bool > PermissionMap;
@@ -362,7 +364,7 @@ protected:
void SetSwimState(cChunk & a_Chunk);
/// Adds food exhaustion based on the difference between Pos and LastPos, sprinting status and swimming (in water block)
- void ApplyFoodExhaustionFromMovement(cChunk & a_Chunk);
+ void ApplyFoodExhaustionFromMovement();
} ; // tolua_export