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-rw-r--r--source/PluginLua.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/PluginLua.h b/source/PluginLua.h
index d5d202bf0..908466966 100644
--- a/source/PluginLua.h
+++ b/source/PluginLua.h
@@ -169,7 +169,7 @@ public:
}
/// Call a Lua function with 4 args
- template <typename FnT, typename ArgT0, typename ArgT1, typename ArgT2, typename ArgT3> bool Call(FnT a_Fn, ArgT0 a_Arg0, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_ArgT3)
+ template <typename FnT, typename ArgT0, typename ArgT1, typename ArgT2, typename ArgT3> bool Call(FnT a_Fn, ArgT0 a_Arg0, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3)
{
cCSLock Lock(m_CriticalSection);
return m_LuaState.Call(a_Fn, a_Arg0, a_Arg1, a_Arg2, a_Arg3);