diff options
Diffstat (limited to 'source/PluginManager.h')
-rw-r--r-- | source/PluginManager.h | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/source/PluginManager.h b/source/PluginManager.h index 26bd34dc5..6c3fa81fe 100644 --- a/source/PluginManager.h +++ b/source/PluginManager.h @@ -15,9 +15,12 @@ class cWorld; // fwd: ChunkDesc.h class cChunkDesc; -// fwd: Entityes/Entity.h +// fwd: Entities/Entity.h class cEntity; +// fwd: Mobs/Monster.h +class cMonster; + // fwd: Player.h class cPlayer; @@ -82,6 +85,10 @@ public: // tolua_export HOOK_PLAYER_USING_ITEM, HOOK_POST_CRAFTING, HOOK_PRE_CRAFTING, + HOOK_SPAWNED_ENTITY, + HOOK_SPAWNED_MONSTER, + HOOK_SPAWNING_ENTITY, + HOOK_SPAWNING_MONSTER, HOOK_TAKE_DAMAGE, HOOK_TICK, HOOK_UPDATED_SIGN, @@ -116,8 +123,9 @@ public: // tolua_export void ReloadPlugins(); // tolua_export void AddHook( cPlugin* a_Plugin, PluginHook a_Hook ); // tolua_export - unsigned int GetNumPlugins() const; // tolua_export - + unsigned int GetNumPlugins() const; // tolua_export + + // Calls for individual hooks. Each returns false if the action is to continue or true if the plugin wants to abort bool CallHookBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups); bool CallHookChat (cPlayer * a_Player, AString & a_Message); bool CallHookChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ); @@ -151,6 +159,10 @@ public: // tolua_export bool CallHookPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity); + bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster); + bool CallHookSpawningEntity (cWorld & a_World, cEntity & a_Entity); + bool CallHookSpawningMonster (cWorld & a_World, cMonster & a_Monster); bool CallHookTakeDamage (cEntity & a_Receiver, TakeDamageInfo & a_TDI); bool CallHookUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player); bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player); |