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-rw-r--r--source/Plugin_NewLua.cpp115
1 files changed, 115 insertions, 0 deletions
diff --git a/source/Plugin_NewLua.cpp b/source/Plugin_NewLua.cpp
index 704bb3a95..a85d5aae9 100644
--- a/source/Plugin_NewLua.cpp
+++ b/source/Plugin_NewLua.cpp
@@ -1102,6 +1102,117 @@ bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid
+bool cPlugin_NewLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
+{
+ cCSLock Lock(m_CriticalSection);
+ const char * FnName = GetHookFnName(cPluginManager::HOOK_SPAWNED_ENTITY);
+ ASSERT(FnName != NULL);
+ if (!m_LuaState.PushFunction(FnName))
+ {
+ return false;
+ }
+
+ m_LuaState.PushObject(&a_World);
+ m_LuaState.PushObject(&a_Entity);
+
+ if (!m_LuaState.CallFunction(1))
+ {
+ return false;
+ }
+
+ bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
+ lua_pop(m_LuaState, 1);
+ return bRetVal;
+}
+
+
+
+
+
+bool cPlugin_NewLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
+{
+ cCSLock Lock(m_CriticalSection);
+ const char * FnName = GetHookFnName(cPluginManager::HOOK_SPAWNED_MONSTER);
+ ASSERT(FnName != NULL);
+ if (!m_LuaState.PushFunction(FnName))
+ {
+ return false;
+ }
+
+ m_LuaState.PushObject(&a_World);
+ m_LuaState.PushObject(&a_Monster);
+
+ if (!m_LuaState.CallFunction(1))
+ {
+ return false;
+ }
+
+ bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
+ lua_pop(m_LuaState, 1);
+ return bRetVal;
+ return false;
+}
+
+
+
+
+
+bool cPlugin_NewLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
+{
+ cCSLock Lock(m_CriticalSection);
+ const char * FnName = GetHookFnName(cPluginManager::HOOK_SPAWNING_ENTITY);
+ ASSERT(FnName != NULL);
+ if (!m_LuaState.PushFunction(FnName))
+ {
+ return false;
+ }
+
+ m_LuaState.PushObject(&a_World);
+ m_LuaState.PushObject(&a_Entity);
+
+ if (!m_LuaState.CallFunction(1))
+ {
+ return false;
+ }
+
+ bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
+ lua_pop(m_LuaState, 1);
+ return bRetVal;
+ return false;
+}
+
+
+
+
+
+bool cPlugin_NewLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
+{
+ cCSLock Lock(m_CriticalSection);
+ const char * FnName = GetHookFnName(cPluginManager::HOOK_SPAWNING_MONSTER);
+ ASSERT(FnName != NULL);
+ if (!m_LuaState.PushFunction(FnName))
+ {
+ return false;
+ }
+
+ m_LuaState.PushObject(&a_World);
+ m_LuaState.PushObject(&a_Monster);
+
+ if (!m_LuaState.CallFunction(1))
+ {
+ return false;
+ }
+
+ bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
+ lua_pop(m_LuaState, 1);
+ return bRetVal;
+ return false;
+}
+
+
+
+
+
bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
{
cCSLock Lock(m_CriticalSection);
@@ -1482,6 +1593,10 @@ const char * cPlugin_NewLua::GetHookFnName(cPluginManager::PluginHook a_Hook)
case cPluginManager::HOOK_PLAYER_USING_ITEM: return "OnPlayerUsingItem";
case cPluginManager::HOOK_POST_CRAFTING: return "OnPostCrafting";
case cPluginManager::HOOK_PRE_CRAFTING: return "OnPreCrafting";
+ case cPluginManager::HOOK_SPAWNED_ENTITY: return "OnSpawnedEntity";
+ case cPluginManager::HOOK_SPAWNED_MONSTER: return "OnSpawnedMonster";
+ case cPluginManager::HOOK_SPAWNING_ENTITY: return "OnSpawningEntity";
+ case cPluginManager::HOOK_SPAWNING_MONSTER: return "OnSpawningMonster";
case cPluginManager::HOOK_TAKE_DAMAGE: return "OnTakeDamage";
case cPluginManager::HOOK_TICK: return "OnTick";
case cPluginManager::HOOK_UPDATED_SIGN: return "OnUpdatedSign";